CMDR Valije profile


Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 18 961 229 648 cr |
Credits spent on ships | 1 484 637 017 cr |
Credits spent on outfitting | 3 074 063 954 cr |
Credits spent on repairs | 17 965 685 cr |
Credits spent on fuel | 693 639 cr |
Credits spent on munitions | 788 594 cr |
Insurance claims | 37 |
Total claim costs | 134 686 377 cr |
Combat |
|
Bounties claimed | 3 887 |
Profit from bounties | 202 299 756 cr |
Combat bonds | 131 |
Profit from combat bonds | 2 319 467 cr |
Assassinations | 77 |
Profit from assassinations | 4 176 714 cr |
Highest single reward | 1 060 542 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 376 |
Lifetime fines value | 3 013 462 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 117 150 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 747 026 cr |
Commodities smuggled | 315 |
Average profit | 134 387 cr |
Highest single transaction | 410 922 cr |
Trading |
|
Market network | 217 |
Trading profit | 7 281 651 061 cr |
Commodities traded | 151 330 |
Average profit | 5 028 765 cr |
Highest single transaction | 397 500 600 cr |
Mining |
|
Profits from mining | 7 962 367 626 cr |
Minerals refined | 45 027 |
Materials collected | 72 312 |
Exploration |
|
Systems visited | 40 996 |
Profits from exploration | 17 917 710 477 cr |
Level 2 detailed scans | 210 960 |
Level 3 detailed scans | 679 846 |
Highest payout | 21 730 441 cr |
Total hyperspace distance | 2 613 310 ly |
Total hyperspace jumps | 48 452 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 341,73 ly |
Approximate time played | 45W 5D 6H 13M |
Passengers |
|
Total bulk passengers delivered | 140 |
Total VIPs delivered | 119 |
Total delivered | 259 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 380 |
Total profit | 10 558 625 cr |
Total rescue transactions | 88 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 803 |
Grade 1 upgrades generated | 1 533 |
Grade 2 upgrades generated | 433 |
Grade 3 upgrades generated | 426 |
Grade 4 upgrades generated | 525 |
Grade 5 upgrades generated | 886 |
Crew |
|
Crew credits earned | 4 598 075 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 11H 57M 31S |
Time in gunner role | 9M 30S |
Time in fighter con role | 5M 5S |