CMDR Hurricane Root profile
(Krait Phantom)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 6,828,485,345 cr |
Credits spent on ships | 431,005,218 cr |
Credits spent on outfitting | 864,376,631 cr |
Credits spent on repairs | 4,077,414 cr |
Credits spent on fuel | 259,276 cr |
Credits spent on munitions | 539,906 cr |
Insurance claims | 34 |
Total claim costs | 149,670,003 cr |
Combat |
|
Bounties claimed | 184 |
Profit from bounties | 6,479,989 cr |
Combat bonds | 20 |
Profit from combat bonds | 1,037,996 cr |
Assassinations | 1 |
Profit from assassinations | 10,000 cr |
Highest single reward | 273,251 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 51,940 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 34,039 cr |
Highest bounty issued | 7,665 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 91,642 cr |
Commodities smuggled | 83 |
Average profit | 10,182 cr |
Highest single transaction | 37,440 cr |
Trading |
|
Market network | 186 |
Trading profit | 6,692,199,310 cr |
Commodities traded | 108,043 |
Average profit | 11,153,666 cr |
Highest single transaction | 455,132,175 cr |
Mining |
|
Profits from mining | 5,724,562,758 cr |
Minerals refined | 9,344 |
Materials collected | 4,868 |
Exploration |
|
Systems visited | 5,302 |
Profits from exploration | 734,307,918 cr |
Level 2 detailed scans | 18,591 |
Level 3 detailed scans | 20,219 |
Highest payout | 7,629,420 cr |
Total hyperspace distance | 186,873 ly |
Total hyperspace jumps | 6,196 |
Max distance from start | 23,046.43 ly |
Max distance from Sol | 23,115.86 ly |
Max distance from Colonia | 24,019.45 ly |
Approximate time played | 7W 1D 7H 47M |
Passengers |
|
Total bulk passengers delivered | 757 |
Total VIPs delivered | 447 |
Total delivered | 1,204 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 203,707 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 380 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 104 |
Grade 3 upgrades generated | 62 |
Grade 4 upgrades generated | 51 |
Grade 5 upgrades generated | 40 |
Multi-Crew |
|
Total time in multi-crew | 1H 41M 35S |