Perfil de Hurricane Root
(Krait Phantom)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 7.816.841.637 cr |
Credits spent on ships | 634.848.687 cr |
Credits spent on outfitting | 1.062.277.618 cr |
Credits spent on repairs | 4.176.358 cr |
Credits spent on fuel | 261.707 cr |
Credits spent on munitions | 570.453 cr |
Insurance claims | 34 |
Total claim costs | 149.670.003 cr |
Combat |
|
Bounties claimed | 211 |
Profit from bounties | 6.503.889 cr |
Combat bonds | 20 |
Profit from combat bonds | 1.037.996 cr |
Assassinations | 1 |
Profit from assassinations | 10.000 cr |
Highest single reward | 273.251 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 53.190 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 51.039 cr |
Highest bounty issued | 7.665 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 91.642 cr |
Commodities smuggled | 83 |
Average profit | 10.182 cr |
Highest single transaction | 37.440 cr |
Trading |
|
Market network | 186 |
Trading profit | 6.692.199.310 cr |
Commodities traded | 108.043 |
Average profit | 11.153.666 cr |
Highest single transaction | 455.132.175 cr |
Mining |
|
Profits from mining | 5.724.562.758 cr |
Minerals refined | 9.600 |
Materials collected | 4.974 |
Exploration |
|
Systems visited | 5.385 |
Profits from exploration | 764.443.876 cr |
Level 2 detailed scans | 19.815 |
Level 3 detailed scans | 21.443 |
Highest payout | 7.629.420 cr |
Total hyperspace distance | 188.763 a.l. |
Total hyperspace jumps | 6.295 |
Max distance from start | 23.046,43 a.l. |
Max distance from Sol | 23.115,86 a.l. |
Max distance from Colonia | 24.019,45 a.l. |
Approximate time played | 7W 3D 7H 28M |
Passengers |
|
Total bulk passengers delivered | 757 |
Total VIPs delivered | 447 |
Total delivered | 1.204 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 203.707 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 397 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 106 |
Grade 3 upgrades generated | 68 |
Grade 4 upgrades generated | 56 |
Grade 5 upgrades generated | 41 |
Multi-Crew |
|
Total time in multi-crew | 8H 38M 3S |