Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,604,740,643 cr |
Credits spent on ships | 2,293,224,548 cr |
Credits spent on outfitting | 4,867,087,991 cr |
Credits spent on repairs | 127,414,389 cr |
Credits spent on fuel | 1,807,362 cr |
Credits spent on munitions | 11,266,619 cr |
Insurance claims | 165 |
Total claim costs | 887,690,109 cr |
Combat |
|
Bounties claimed | 13,295 |
Profit from bounties | 814,116,692 cr |
Combat bonds | 9,088 |
Profit from combat bonds | 440,146,247 cr |
Assassinations | 91 |
Profit from assassinations | 80,139,737 cr |
Highest single reward | 662,950 cr |
Skimmers killed | 439 |
Crime |
|
Fines issued | 1,338 |
Lifetime fines value | 105,725,468 cr |
Bounties received/earned | 1,787 |
Lifetime bounty value | 184,269,940 cr |
Highest bounty issued | 1,181,000 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 115,065,686 cr |
Commodities smuggled | 34,921 |
Average profit | 435,855 cr |
Highest single transaction | 1,543,104 cr |
Trading |
|
Market network | 669 |
Trading profit | 11,057,902,084 cr |
Commodities traded | 691,064 |
Average profit | 3,216,376 cr |
Highest single transaction | 288,701,280 cr |
Mining |
|
Profits from mining | 845,940,504 cr |
Minerals refined | 3,802 |
Materials collected | 29,562 |
Exploration |
|
Systems visited | 37,015 |
Profits from exploration | 5,614,295,737 cr |
Level 2 detailed scans | 60,633 |
Level 3 detailed scans | 237,013 |
Highest payout | 44,298,348 cr |
Total hyperspace distance | 2,150,283 ly |
Total hyperspace jumps | 48,110 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 34W 6D 1H 22M |
Passengers |
|
Total bulk passengers delivered | 10,207 |
Total VIPs delivered | 1,227 |
Total delivered | 11,434 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 577,049 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,183 |
Grade 1 upgrades generated | 362 |
Grade 2 upgrades generated | 316 |
Grade 3 upgrades generated | 477 |
Grade 4 upgrades generated | 503 |
Grade 5 upgrades generated | 525 |
Crew |
|
Crew credits earned | 1,531,701,363 cr |
Crew hired | 48 |
Crew fired | 28 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 1H 4M 1S |