CMDR Bam profile

(Krait Phantom)

Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18 713 507 108 cr |
Credits spent on ships | 2 293 224 548 cr |
Credits spent on outfitting | 4 872 436 234 cr |
Credits spent on repairs | 129 053 936 cr |
Credits spent on fuel | 1 841 393 cr |
Credits spent on munitions | 11 316 052 cr |
Insurance claims | 171 |
Total claim costs | 910 892 139 cr |
Combat |
|
Bounties claimed | 13 704 |
Profit from bounties | 893 200 248 cr |
Combat bonds | 9 088 |
Profit from combat bonds | 440 146 247 cr |
Assassinations | 95 |
Profit from assassinations | 80 859 378 cr |
Highest single reward | 1 614 605 cr |
Skimmers killed | 448 |
Crime |
|
Fines issued | 3 057 |
Lifetime fines value | 105 915 668 cr |
Bounties received/earned | 2 055 |
Lifetime bounty value | 184 529 240 cr |
Highest bounty issued | 1 181 000 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 115 065 686 cr |
Commodities smuggled | 34 921 |
Average profit | 435 855 cr |
Highest single transaction | 1 543 104 cr |
Trading |
|
Market network | 671 |
Trading profit | 11 076 010 220 cr |
Commodities traded | 696 201 |
Average profit | 3 212 300 cr |
Highest single transaction | 288 701 280 cr |
Mining |
|
Profits from mining | 845 940 504 cr |
Minerals refined | 3 802 |
Materials collected | 29 782 |
Exploration |
|
Systems visited | 38 862 |
Profits from exploration | 7 279 740 628 cr |
Level 2 detailed scans | 81 467 |
Level 3 detailed scans | 257 847 |
Highest payout | 44 298 348 cr |
Total hyperspace distance | 2 250 918 ly |
Total hyperspace jumps | 50 268 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 37W 4D 13H 32M |
Passengers |
|
Total bulk passengers delivered | 10 207 |
Total VIPs delivered | 1 227 |
Total delivered | 11 434 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 697 701 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 193 |
Grade 1 upgrades generated | 363 |
Grade 2 upgrades generated | 318 |
Grade 3 upgrades generated | 479 |
Grade 4 upgrades generated | 507 |
Grade 5 upgrades generated | 526 |
Crew |
|
Crew credits earned | 1 659 121 507 cr |
Crew hired | 48 |
Crew fired | 28 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 14H 3M 14S |