Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 604 740 643 cr |
Credits spent on ships | 2 293 224 548 cr |
Credits spent on outfitting | 4 867 087 991 cr |
Credits spent on repairs | 127 414 389 cr |
Credits spent on fuel | 1 807 362 cr |
Credits spent on munitions | 11 266 619 cr |
Insurance claims | 165 |
Total claim costs | 887 690 109 cr |
Combat |
|
Bounties claimed | 13 295 |
Profit from bounties | 814 116 692 cr |
Combat bonds | 9 088 |
Profit from combat bonds | 440 146 247 cr |
Assassinations | 91 |
Profit from assassinations | 80 139 737 cr |
Highest single reward | 662 950 cr |
Skimmers killed | 439 |
Crime |
|
Fines issued | 1 338 |
Lifetime fines value | 105 725 468 cr |
Bounties received/earned | 1 787 |
Lifetime bounty value | 184 269 940 cr |
Highest bounty issued | 1 181 000 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 115 065 686 cr |
Commodities smuggled | 34 921 |
Average profit | 435 855 cr |
Highest single transaction | 1 543 104 cr |
Trading |
|
Market network | 669 |
Trading profit | 11 057 902 084 cr |
Commodities traded | 691 064 |
Average profit | 3 216 376 cr |
Highest single transaction | 288 701 280 cr |
Mining |
|
Profits from mining | 845 940 504 cr |
Minerals refined | 3 802 |
Materials collected | 29 562 |
Exploration |
|
Systems visited | 37 015 |
Profits from exploration | 5 614 295 737 cr |
Level 2 detailed scans | 60 633 |
Level 3 detailed scans | 237 013 |
Highest payout | 44 298 348 cr |
Total hyperspace distance | 2 150 283 ly |
Total hyperspace jumps | 48 110 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 34W 6D 1H 22M |
Passengers |
|
Total bulk passengers delivered | 10 207 |
Total VIPs delivered | 1 227 |
Total delivered | 11 434 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 577 049 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 183 |
Grade 1 upgrades generated | 362 |
Grade 2 upgrades generated | 316 |
Grade 3 upgrades generated | 477 |
Grade 4 upgrades generated | 503 |
Grade 5 upgrades generated | 525 |
Crew |
|
Crew credits earned | 1 531 701 363 cr |
Crew hired | 48 |
Crew fired | 28 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 1H 4M 1S |