CMDR CMDR VALEMAX2 profile
(Python Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 131,609,343,708 cr |
Credits spent on ships | 1,421,040,336 cr |
Credits spent on outfitting | 6,043,402,284 cr |
Credits spent on repairs | 630,026,540 cr |
Credits spent on fuel | 3,964,221 cr |
Credits spent on munitions | 36,352,409 cr |
Insurance claims | 354 |
Total claim costs | 3,307,306,145 cr |
Combat |
|
Bounties claimed | 11,645 |
Profit from bounties | 1,927,377,295 cr |
Combat bonds | 17,862 |
Profit from combat bonds | 47,102,712,097 cr |
Assassinations | 233 |
Profit from assassinations | 206,594,575 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,127 |
Crime |
|
Fines issued | 1,823 |
Lifetime fines value | 3,650,382 cr |
Bounties received/earned | 14,242 |
Lifetime bounty value | 87,308,128 cr |
Highest bounty issued | 6,898,100 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 155,737,433 cr |
Commodities smuggled | 3,459 |
Average profit | 5,768,053 cr |
Highest single transaction | 67,072,512 cr |
Trading |
|
Market network | 407 |
Trading profit | 22,966,860,840 cr |
Commodities traded | 542,572 |
Average profit | 12,294,893 cr |
Highest single transaction | 664,925,952 cr |
Mining |
|
Profits from mining | 12,886,092,876 cr |
Minerals refined | 25,008 |
Materials collected | 47,781 |
Exploration |
|
Systems visited | 110,677 |
Profits from exploration | 15,871,967,998 cr |
Level 2 detailed scans | 360,168 |
Level 3 detailed scans | 381,200 |
Highest payout | 31,311,246 cr |
Total hyperspace distance | 8,833,143 ly |
Total hyperspace jumps | 137,048 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 106W 6D 18H 28M |
Passengers |
|
Total bulk passengers delivered | 74,105 |
Total VIPs delivered | 27,873 |
Total delivered | 101,978 |
Total ejected | 776 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 11,724 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,348 |
Grade 1 upgrades generated | 606 |
Grade 2 upgrades generated | 461 |
Grade 3 upgrades generated | 724 |
Grade 4 upgrades generated | 951 |
Grade 5 upgrades generated | 2,606 |
Crew |
|
Crew credits earned | 136,000,712 cr |
Crew hired | 334 |
Crew fired | 286 |
Crew lost | 48 |
Multi-Crew |
|
Total time in multi-crew | 1D 22H 46S |
Time in gunner role | 9M 38S |
Time in fighter con role | 30M 54S |
Total credits accrued | 4,838,104 cr |