CMDR CMDR VALEMAX2 profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 134,662,809,721 cr |
Credits spent on ships | 1,421,040,336 cr |
Credits spent on outfitting | 6,067,288,784 cr |
Credits spent on repairs | 636,673,999 cr |
Credits spent on fuel | 3,986,779 cr |
Credits spent on munitions | 36,658,711 cr |
Insurance claims | 361 |
Total claim costs | 3,379,083,283 cr |
Combat |
|
Bounties claimed | 11,736 |
Profit from bounties | 1,962,986,133 cr |
Combat bonds | 18,045 |
Profit from combat bonds | 48,781,647,097 cr |
Assassinations | 233 |
Profit from assassinations | 206,594,575 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,127 |
Crime |
|
Fines issued | 1,829 |
Lifetime fines value | 3,652,332 cr |
Bounties received/earned | 14,244 |
Lifetime bounty value | 87,313,528 cr |
Highest bounty issued | 6,898,100 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 155,737,433 cr |
Commodities smuggled | 3,459 |
Average profit | 5,768,053 cr |
Highest single transaction | 67,072,512 cr |
Trading |
|
Market network | 408 |
Trading profit | 23,310,191,400 cr |
Commodities traded | 554,825 |
Average profit | 12,359,592 cr |
Highest single transaction | 664,925,952 cr |
Mining |
|
Profits from mining | 12,886,092,876 cr |
Minerals refined | 25,008 |
Materials collected | 47,889 |
Exploration |
|
Systems visited | 110,820 |
Profits from exploration | 15,875,487,243 cr |
Level 2 detailed scans | 360,822 |
Level 3 detailed scans | 381,854 |
Highest payout | 31,311,246 cr |
Total hyperspace distance | 8,843,800 ly |
Total hyperspace jumps | 137,313 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 107W 3D 3H 2M |
Passengers |
|
Total bulk passengers delivered | 74,855 |
Total VIPs delivered | 27,873 |
Total delivered | 102,728 |
Total ejected | 776 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 11,724 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,400 |
Grade 1 upgrades generated | 609 |
Grade 2 upgrades generated | 467 |
Grade 3 upgrades generated | 731 |
Grade 4 upgrades generated | 961 |
Grade 5 upgrades generated | 2,632 |
Crew |
|
Crew credits earned | 136,000,712 cr |
Crew hired | 334 |
Crew fired | 286 |
Crew lost | 48 |
Multi-Crew |
|
Total time in multi-crew | 1D 22H 46S |
Time in gunner role | 9M 38S |
Time in fighter con role | 30M 54S |
Total credits accrued | 4,838,104 cr |