CMDR King Radical profile
(Anaconda)
Federation: Ensign
Empire: Squire
Balance |
|
---|---|
Current assets | 1,609,718,623 cr |
Credits spent on ships | 704,775,122 cr |
Credits spent on outfitting | 723,226,768 cr |
Credits spent on repairs | 4,064,273 cr |
Credits spent on fuel | 1,054,018 cr |
Credits spent on munitions | 598,345 cr |
Insurance claims | 22 |
Total claim costs | 60,417,180 cr |
Combat |
|
Bounties claimed | 553 |
Profit from bounties | 14,317,783 cr |
Combat bonds | 117 |
Profit from combat bonds | 5,643,200 cr |
Assassinations | 17 |
Profit from assassinations | 3,401,800 cr |
Highest single reward | 366,100 cr |
Skimmers killed | 108 |
Crime |
|
Fines issued | 114 |
Lifetime fines value | 56,155 cr |
Bounties received/earned | 365 |
Lifetime bounty value | 130,740 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 31,998 cr |
Commodities smuggled | 13 |
Average profit | 8,000 cr |
Highest single transaction | 15,460 cr |
Trading |
|
Market network | 452 |
Trading profit | 879,141,832 cr |
Commodities traded | 285,167 |
Average profit | 557,477 cr |
Highest single transaction | 84,847,322 cr |
Mining |
|
Profits from mining | 356,344,729 cr |
Minerals refined | 6,674 |
Materials collected | 2,267 |
Exploration |
|
Systems visited | 6,858 |
Profits from exploration | 76,152,236 cr |
Level 2 detailed scans | 1,659 |
Level 3 detailed scans | 8,953 |
Highest payout | 1,309,548 cr |
Total hyperspace distance | 237,721 ly |
Total hyperspace jumps | 10,921 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,833.00 ly |
Approximate time played | 4W 6D 12H 46M |
Passengers |
|
Total bulk passengers delivered | 1,252 |
Total VIPs delivered | 308 |
Total delivered | 1,560 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 273,095 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 87 |
Grade 1 upgrades generated | 68 |
Grade 2 upgrades generated | 2 |
Grade 3 upgrades generated | 2 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 10 |
Multi-Crew |
|
Total time in multi-crew | 7H 13M 54S |
Time in gunner role | 31M 12S |
Total credits accrued | 3,142 cr |