CMDR SPOMAJOM profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,527,866,570 cr |
Credits spent on ships | 4,074,549,598 cr |
Credits spent on outfitting | 11,453,201,619 cr |
Credits spent on repairs | 112,779,325 cr |
Credits spent on fuel | 2,193,617 cr |
Credits spent on munitions | 10,439,523 cr |
Insurance claims | 259 |
Total claim costs | 1,364,622,297 cr |
Combat |
|
Bounties claimed | 7,624 |
Profit from bounties | 1,325,251,084 cr |
Combat bonds | 4,146 |
Profit from combat bonds | 3,831,075,341 cr |
Assassinations | 743 |
Profit from assassinations | 1,402,236,917 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 675 |
Lifetime fines value | 7,431,516 cr |
Bounties received/earned | 1,609 |
Lifetime bounty value | 7,735,480 cr |
Highest bounty issued | 1,611,400 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 25,320,738 cr |
Commodities smuggled | 885 |
Average profit | 188,961 cr |
Highest single transaction | 6,552,340 cr |
Trading |
|
Market network | 226 |
Trading profit | 31,076,935,560 cr |
Commodities traded | 1,117,452 |
Average profit | 10,495,419 cr |
Highest single transaction | 471,374,382 cr |
Mining |
|
Profits from mining | 28,803,948,718 cr |
Minerals refined | 16,649 |
Materials collected | 34,761 |
Exploration |
|
Systems visited | 11,923 |
Profits from exploration | 470,595,852 cr |
Level 2 detailed scans | 20,324 |
Level 3 detailed scans | 18,607 |
Highest payout | 8,859,044 cr |
Total hyperspace distance | 606,944 ly |
Total hyperspace jumps | 23,800 |
Max distance from start | 22,191.30 ly |
Max distance from Sol | 22,259.74 ly |
Max distance from Colonia | 23,877.80 ly |
Approximate time played | 26W 5D 5H 10M |
Passengers |
|
Total bulk passengers delivered | 2,698 |
Total VIPs delivered | 1,966 |
Total delivered | 4,664 |
Total ejected | 268 |
Search and Rescue |
|
Total items rescued | 111 |
Total profit | 162,547 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4,441 |
Grade 1 upgrades generated | 885 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 853 |
Grade 4 upgrades generated | 1,028 |
Grade 5 upgrades generated | 1,089 |
Crew |
|
Crew credits earned | 2,099,850,431 cr |
Crew hired | 32 |
Crew fired | 31 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 19H 43M 16S |
Time in gunner role | 1H 4M 8S |
Time in fighter con role | 38M 31S |
Total credits accrued | 533,711 cr |
Total fines accrued | 317,963 cr |