CMDR SPOMAJOM profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 527 866 570 cr |
Credits spent on ships | 4 074 549 598 cr |
Credits spent on outfitting | 11 453 201 619 cr |
Credits spent on repairs | 112 779 325 cr |
Credits spent on fuel | 2 193 617 cr |
Credits spent on munitions | 10 439 523 cr |
Insurance claims | 259 |
Total claim costs | 1 364 622 297 cr |
Combat |
|
Bounties claimed | 7 624 |
Profit from bounties | 1 325 251 084 cr |
Combat bonds | 4 146 |
Profit from combat bonds | 3 831 075 341 cr |
Assassinations | 743 |
Profit from assassinations | 1 402 236 917 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 675 |
Lifetime fines value | 7 431 516 cr |
Bounties received/earned | 1 609 |
Lifetime bounty value | 7 735 480 cr |
Highest bounty issued | 1 611 400 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 25 320 738 cr |
Commodities smuggled | 885 |
Average profit | 188 961 cr |
Highest single transaction | 6 552 340 cr |
Trading |
|
Market network | 226 |
Trading profit | 31 076 935 560 cr |
Commodities traded | 1 117 452 |
Average profit | 10 495 419 cr |
Highest single transaction | 471 374 382 cr |
Mining |
|
Profits from mining | 28 803 948 718 cr |
Minerals refined | 16 649 |
Materials collected | 34 761 |
Exploration |
|
Systems visited | 11 923 |
Profits from exploration | 470 595 852 cr |
Level 2 detailed scans | 20 324 |
Level 3 detailed scans | 18 607 |
Highest payout | 8 859 044 cr |
Total hyperspace distance | 606 944 ly |
Total hyperspace jumps | 23 800 |
Max distance from start | 22 191,30 ly |
Max distance from Sol | 22 259,74 ly |
Max distance from Colonia | 23 877,80 ly |
Approximate time played | 26W 5D 5H 10M |
Passengers |
|
Total bulk passengers delivered | 2 698 |
Total VIPs delivered | 1 966 |
Total delivered | 4 664 |
Total ejected | 268 |
Search and Rescue |
|
Total items rescued | 111 |
Total profit | 162 547 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4 441 |
Grade 1 upgrades generated | 885 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 853 |
Grade 4 upgrades generated | 1 028 |
Grade 5 upgrades generated | 1 089 |
Crew |
|
Crew credits earned | 2 099 850 431 cr |
Crew hired | 32 |
Crew fired | 31 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 19H 43M 16S |
Time in gunner role | 1H 4M 8S |
Time in fighter con role | 38M 31S |
Total credits accrued | 533 711 cr |
Total fines accrued | 317 963 cr |