CMDR dQeLse profile
(Imperial Cutter)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 18,490,705,167 cr |
Credits spent on ships | 3,846,642,334 cr |
Credits spent on outfitting | 10,448,923,793 cr |
Credits spent on repairs | 174,232,985 cr |
Credits spent on fuel | 22,163,652 cr |
Credits spent on munitions | 16,469,862 cr |
Insurance claims | 209 |
Total claim costs | 854,583,818 cr |
Combat |
|
Bounties claimed | 8,031 |
Profit from bounties | 376,822,989 cr |
Combat bonds | 2,967 |
Profit from combat bonds | 117,202,765 cr |
Assassinations | 185 |
Profit from assassinations | 149,619,697 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 391 |
Crime |
|
Fines issued | 491 |
Lifetime fines value | 3,440,925 cr |
Bounties received/earned | 23,004 |
Lifetime bounty value | 80,664,690 cr |
Highest bounty issued | 12,650 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 3,290,629 cr |
Commodities smuggled | 1,316 |
Average profit | 63,281 cr |
Highest single transaction | 666,468 cr |
Trading |
|
Market network | 191 |
Trading profit | 9,202,167,484 cr |
Commodities traded | 303,459 |
Average profit | 5,422,609 cr |
Highest single transaction | 692,631,200 cr |
Mining |
|
Profits from mining | 12,873,474,766 cr |
Minerals refined | 6,373 |
Materials collected | 35,207 |
Exploration |
|
Systems visited | 8,810 |
Profits from exploration | 323,501,457 cr |
Level 2 detailed scans | 12,237 |
Level 3 detailed scans | 9,446 |
Highest payout | 3,834,972 cr |
Total hyperspace distance | 666,466 ly |
Total hyperspace jumps | 29,073 |
Max distance from start | 21,947.08 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 27,059.39 ly |
Approximate time played | 24W 3D 16H 46M |
Passengers |
|
Total bulk passengers delivered | 14,785 |
Total VIPs delivered | 1,461 |
Total delivered | 16,246 |
Total ejected | 163 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 33,505 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 9,532 |
Grade 1 upgrades generated | 931 |
Grade 2 upgrades generated | 938 |
Grade 3 upgrades generated | 1,628 |
Grade 4 upgrades generated | 2,024 |
Grade 5 upgrades generated | 4,011 |
Crew |
|
Crew credits earned | 2,159,077,570 cr |
Crew hired | 27 |
Crew fired | 21 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 57M 4S |
Time in gunner role | 5M 50S |
Time in fighter con role | 13M 17S |
Total fines accrued | 300 cr |