CMDR Praktus profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,310,465,013 cr |
Credits spent on ships | 1,205,105,853 cr |
Credits spent on outfitting | 1,495,871,425 cr |
Credits spent on repairs | 1,452,717 cr |
Credits spent on fuel | 213,700 cr |
Credits spent on munitions | 1,889,633 cr |
Insurance claims | 17 |
Total claim costs | 8,728,579 cr |
Combat |
|
Bounties claimed | 5,369 |
Profit from bounties | 907,600,724 cr |
Combat bonds | 256 |
Profit from combat bonds | 15,776,323 cr |
Assassinations | 19 |
Profit from assassinations | 14,734,460 cr |
Highest single reward | 1,959,197 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 14,392 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 15,585 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7,825 cr |
Commodities smuggled | 5 |
Average profit | 1,565 cr |
Highest single transaction | 2,546 cr |
Trading |
|
Market network | 111 |
Trading profit | 544,063,488 cr |
Commodities traded | 22,857 |
Average profit | 1,211,723 cr |
Highest single transaction | 57,844,314 cr |
Mining |
|
Profits from mining | 504,552,306 cr |
Minerals refined | 3,330 |
Materials collected | 15,462 |
Exploration |
|
Systems visited | 5,342 |
Profits from exploration | 721,151,875 cr |
Level 2 detailed scans | 15,166 |
Level 3 detailed scans | 17,848 |
Highest payout | 15,831,095 cr |
Total hyperspace distance | 211,416 ly |
Total hyperspace jumps | 6,876 |
Max distance from start | 25,922.04 ly |
Max distance from Sol | 25,978.24 ly |
Max distance from Colonia | 28,634.57 ly |
Approximate time played | 8W 2D 2H 44M |
Passengers |
|
Total bulk passengers delivered | 3,316 |
Total VIPs delivered | 108 |
Total delivered | 3,424 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 158,552 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,275 |
Grade 1 upgrades generated | 425 |
Grade 2 upgrades generated | 361 |
Grade 3 upgrades generated | 278 |
Grade 4 upgrades generated | 186 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 16M 37S |
Time in gunner role | 24M 57S |
Time in fighter con role | 10M 40S |
Total credits accrued | 1,787,719 cr |