CMDR Praktus profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 310 465 013 cr |
Credits spent on ships | 1 205 105 853 cr |
Credits spent on outfitting | 1 495 871 425 cr |
Credits spent on repairs | 1 452 717 cr |
Credits spent on fuel | 213 700 cr |
Credits spent on munitions | 1 889 633 cr |
Insurance claims | 17 |
Total claim costs | 8 728 579 cr |
Combat |
|
Bounties claimed | 5 369 |
Profit from bounties | 907 600 724 cr |
Combat bonds | 256 |
Profit from combat bonds | 15 776 323 cr |
Assassinations | 19 |
Profit from assassinations | 14 734 460 cr |
Highest single reward | 1 959 197 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 14 392 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 15 585 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7 825 cr |
Commodities smuggled | 5 |
Average profit | 1 565 cr |
Highest single transaction | 2 546 cr |
Trading |
|
Market network | 111 |
Trading profit | 544 063 488 cr |
Commodities traded | 22 857 |
Average profit | 1 211 723 cr |
Highest single transaction | 57 844 314 cr |
Mining |
|
Profits from mining | 504 552 306 cr |
Minerals refined | 3 330 |
Materials collected | 15 462 |
Exploration |
|
Systems visited | 5 342 |
Profits from exploration | 721 151 875 cr |
Level 2 detailed scans | 15 166 |
Level 3 detailed scans | 17 848 |
Highest payout | 15 831 095 cr |
Total hyperspace distance | 211 416 ly |
Total hyperspace jumps | 6 876 |
Max distance from start | 25 922,04 ly |
Max distance from Sol | 25 978,24 ly |
Max distance from Colonia | 28 634,57 ly |
Approximate time played | 8W 2D 2H 44M |
Passengers |
|
Total bulk passengers delivered | 3 316 |
Total VIPs delivered | 108 |
Total delivered | 3 424 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 158 552 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 275 |
Grade 1 upgrades generated | 425 |
Grade 2 upgrades generated | 361 |
Grade 3 upgrades generated | 278 |
Grade 4 upgrades generated | 186 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 16M 37S |
Time in gunner role | 24M 57S |
Time in fighter con role | 10M 40S |
Total credits accrued | 1 787 719 cr |