CMDR Merke profile
Federation: Cadet
Empire: Squire
Balance |
|
---|---|
Current assets | 917,142,100 cr |
Credits spent on ships | 523,645,579 cr |
Credits spent on outfitting | 1,177,172,601 cr |
Credits spent on repairs | 1,318,036 cr |
Credits spent on fuel | 78,300 cr |
Credits spent on munitions | 303,701 cr |
Insurance claims | 7 |
Total claim costs | 20,136,917 cr |
Combat |
|
Bounties claimed | 58 |
Profit from bounties | 8,597,821 cr |
Combat bonds | 57 |
Profit from combat bonds | 4,021,309 cr |
Assassinations | 11 |
Profit from assassinations | 2,004,375 cr |
Highest single reward | 625,776 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 850 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 36,300 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 5 |
Trading profit | 52,922,425 cr |
Commodities traded | 8,005 |
Average profit | 2,116,897 cr |
Highest single transaction | 5,245,912 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1,627 |
Exploration |
|
Systems visited | 974 |
Profits from exploration | 42,494,562 cr |
Level 2 detailed scans | 4,721 |
Level 3 detailed scans | 4,721 |
Highest payout | 2,213,328 cr |
Total hyperspace distance | 33,815 ly |
Total hyperspace jumps | 1,137 |
Max distance from start | 3,253.48 ly |
Max distance from Sol | 3,272.95 ly |
Max distance from Colonia | 22,908.58 ly |
Approximate time played | 6W 3D 6H 57M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 588 |
Total delivered | 588 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 157,555 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 79 |
Grade 1 upgrades generated | 37 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 1,531,553 cr |
Crew hired | 4 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 26M 55S |