CMDR Merke profile
Federation: Cadet
Empire: Squire
Balance |
|
---|---|
Current assets | 917 142 100 cr |
Credits spent on ships | 523 645 579 cr |
Credits spent on outfitting | 1 177 172 601 cr |
Credits spent on repairs | 1 318 036 cr |
Credits spent on fuel | 78 300 cr |
Credits spent on munitions | 303 701 cr |
Insurance claims | 7 |
Total claim costs | 20 136 917 cr |
Combat |
|
Bounties claimed | 58 |
Profit from bounties | 8 597 821 cr |
Combat bonds | 57 |
Profit from combat bonds | 4 021 309 cr |
Assassinations | 11 |
Profit from assassinations | 2 004 375 cr |
Highest single reward | 625 776 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 850 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 36 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 5 |
Trading profit | 52 922 425 cr |
Commodities traded | 8 005 |
Average profit | 2 116 897 cr |
Highest single transaction | 5 245 912 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 627 |
Exploration |
|
Systems visited | 974 |
Profits from exploration | 42 494 562 cr |
Level 2 detailed scans | 4 721 |
Level 3 detailed scans | 4 721 |
Highest payout | 2 213 328 cr |
Total hyperspace distance | 33 815 ly |
Total hyperspace jumps | 1 137 |
Max distance from start | 3 253,48 ly |
Max distance from Sol | 3 272,95 ly |
Max distance from Colonia | 22 908,58 ly |
Approximate time played | 6W 3D 6H 57M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 588 |
Total delivered | 588 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 157 555 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 79 |
Grade 1 upgrades generated | 37 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 1 531 553 cr |
Crew hired | 4 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 26M 55S |