CMDR sniper-psg1 profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,576,981,895 cr |
Credits spent on ships | 1,962,704,417 cr |
Credits spent on outfitting | 3,689,531,951 cr |
Credits spent on repairs | 30,692,779 cr |
Credits spent on fuel | 1,122,784 cr |
Credits spent on munitions | 6,506,301 cr |
Insurance claims | 96 |
Total claim costs | 909,067,114 cr |
Combat |
|
Bounties claimed | 10,575 |
Profit from bounties | 457,931,226 cr |
Combat bonds | 173 |
Profit from combat bonds | 6,397,831 cr |
Assassinations | 52 |
Profit from assassinations | 84,033,716 cr |
Highest single reward | 1,436,118 cr |
Skimmers killed | 1,233 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 2,219,751 cr |
Bounties received/earned | 2,889 |
Lifetime bounty value | 3,441,560 cr |
Highest bounty issued | 1,020,600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 767,753 cr |
Commodities smuggled | 1,059 |
Average profit | 26,474 cr |
Highest single transaction | 210,800 cr |
Trading |
|
Market network | 241 |
Trading profit | 2,688,840,203 cr |
Commodities traded | 507,742 |
Average profit | 1,311,629 cr |
Highest single transaction | 127,810,683 cr |
Mining |
|
Profits from mining | 1,684,979,553 cr |
Minerals refined | 2,520 |
Materials collected | 24,745 |
Exploration |
|
Systems visited | 5,330 |
Profits from exploration | 350,794,622 cr |
Level 2 detailed scans | 4,695 |
Level 3 detailed scans | 14,129 |
Highest payout | 4,195,664 cr |
Total hyperspace distance | 221,223 ly |
Total hyperspace jumps | 11,979 |
Max distance from start | 23,527.44 ly |
Max distance from Sol | 21,703.30 ly |
Max distance from Colonia | 22,286.29 ly |
Approximate time played | 14W 5D 9H 2M |
Passengers |
|
Total bulk passengers delivered | 210 |
Total VIPs delivered | 3,873 |
Total delivered | 4,083 |
Total ejected | 85 |
Search and Rescue |
|
Total items rescued | 62 |
Total profit | 1,358,509 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,975 |
Grade 1 upgrades generated | 281 |
Grade 2 upgrades generated | 275 |
Grade 3 upgrades generated | 397 |
Grade 4 upgrades generated | 495 |
Grade 5 upgrades generated | 527 |
Crew |
|
Crew credits earned | 162,638,119 cr |
Crew hired | 8 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1M 57S |