CMDR DangerDan00 profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 4,364,614,363 cr |
Credits spent on ships | 536,659,020 cr |
Credits spent on outfitting | 1,850,894,950 cr |
Credits spent on repairs | 24,949,674 cr |
Credits spent on fuel | 322,166 cr |
Credits spent on munitions | 904,166 cr |
Insurance claims | 17 |
Total claim costs | 100,319,385 cr |
Combat |
|
Bounties claimed | 1,652 |
Profit from bounties | 79,325,486 cr |
Combat bonds | 315 |
Profit from combat bonds | 11,364,107 cr |
Assassinations | 4 |
Profit from assassinations | 2,464,722 cr |
Highest single reward | 473,420 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 7,176,198 cr |
Bounties received/earned | 59 |
Lifetime bounty value | 89,450 cr |
Highest bounty issued | 9,390 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 128,858,187 cr |
Commodities smuggled | 15,543 |
Average profit | 1,814,904 cr |
Highest single transaction | 6,771,760 cr |
Trading |
|
Market network | 142 |
Trading profit | 3,153,705,710 cr |
Commodities traded | 95,920 |
Average profit | 6,502,486 cr |
Highest single transaction | 405,826,512 cr |
Mining |
|
Profits from mining | 2,943,200,936 cr |
Minerals refined | 15,670 |
Materials collected | 15,752 |
Exploration |
|
Systems visited | 4,801 |
Profits from exploration | 621,535,660 cr |
Level 2 detailed scans | 14,400 |
Level 3 detailed scans | 15,059 |
Highest payout | 10,168,453 cr |
Total hyperspace distance | 318,389 ly |
Total hyperspace jumps | 6,248 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 7W 6D 3H 37M |
Passengers |
|
Total bulk passengers delivered | 1,008 |
Total VIPs delivered | 0 |
Total delivered | 1,008 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 283,671 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,496 |
Grade 1 upgrades generated | 252 |
Grade 2 upgrades generated | 231 |
Grade 3 upgrades generated | 289 |
Grade 4 upgrades generated | 330 |
Grade 5 upgrades generated | 394 |
Crew |
|
Crew credits earned | 468,179,106 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 20H 2M 7S |
Time in gunner role | 50M 40S |