CMDR Peppy Von Blackmoor profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1,935,979,681 cr |
Credits spent on ships | 2,022,625,596 cr |
Credits spent on outfitting | 2,574,402,017 cr |
Credits spent on repairs | 4,170,754 cr |
Credits spent on fuel | 252,962 cr |
Credits spent on munitions | 1,020,483 cr |
Insurance claims | 20 |
Total claim costs | 19,341,633 cr |
Combat |
|
Bounties claimed | 5,306 |
Profit from bounties | 155,191,599 cr |
Combat bonds | 388 |
Profit from combat bonds | 11,664,857 cr |
Assassinations | 33 |
Profit from assassinations | 5,142,567 cr |
Highest single reward | 293,687 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 59,425 cr |
Bounties received/earned | 99 |
Lifetime bounty value | 129,880 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 77,273 cr |
Commodities smuggled | 29 |
Average profit | 7,025 cr |
Highest single transaction | 23,793 cr |
Trading |
|
Market network | 88 |
Trading profit | 1,995,285,561 cr |
Commodities traded | 33,000 |
Average profit | 4,807,917 cr |
Highest single transaction | 576,269,610 cr |
Mining |
|
Profits from mining | 1,969,271,135 cr |
Minerals refined | 2,024 |
Materials collected | 7,947 |
Exploration |
|
Systems visited | 4,073 |
Profits from exploration | 110,228,465 cr |
Level 2 detailed scans | 4,968 |
Level 3 detailed scans | 11,887 |
Highest payout | 7,718,368 cr |
Total hyperspace distance | 113,836 ly |
Total hyperspace jumps | 5,663 |
Max distance from start | 14,824.97 ly |
Max distance from Sol | 3,776.62 ly |
Max distance from Colonia | 23,666.64 ly |
Approximate time played | 5W 1D 22H 29M |
Passengers |
|
Total bulk passengers delivered | 217 |
Total VIPs delivered | 154 |
Total delivered | 371 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 555 |
Grade 1 upgrades generated | 316 |
Grade 2 upgrades generated | 107 |
Grade 3 upgrades generated | 79 |
Grade 4 upgrades generated | 41 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 252,966,970 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 45M 59S |