CMDR Chartmen profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,851,272,766 cr |
Credits spent on ships | 1,525,187,409 cr |
Credits spent on outfitting | 4,283,047,370 cr |
Credits spent on repairs | 27,261,120 cr |
Credits spent on fuel | 1,503,623 cr |
Credits spent on munitions | 1,999,665 cr |
Insurance claims | 75 |
Total claim costs | 217,067,955 cr |
Combat |
|
Bounties claimed | 8,953 |
Profit from bounties | 977,750,866 cr |
Combat bonds | 63 |
Profit from combat bonds | 3,137,051 cr |
Assassinations | 256 |
Profit from assassinations | 510,690,410 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 395 |
Crime |
|
Fines issued | 913 |
Lifetime fines value | 10,487,575 cr |
Bounties received/earned | 1,559 |
Lifetime bounty value | 12,313,965 cr |
Highest bounty issued | 146,300 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 2,290,570 cr |
Commodities smuggled | 1,399 |
Average profit | 47,720 cr |
Highest single transaction | 1,115,400 cr |
Trading |
|
Market network | 414 |
Trading profit | 6,379,177,432 cr |
Commodities traded | 235,236 |
Average profit | 3,007,627 cr |
Highest single transaction | 311,910,236 cr |
Mining |
|
Profits from mining | 5,707,071,509 cr |
Minerals refined | 5,803 |
Materials collected | 67,277 |
Exploration |
|
Systems visited | 10,374 |
Profits from exploration | 1,655,607,859 cr |
Level 2 detailed scans | 52,156 |
Level 3 detailed scans | 52,725 |
Highest payout | 15,739,153 cr |
Total hyperspace distance | 758,431 ly |
Total hyperspace jumps | 18,519 |
Max distance from start | 32,574.26 ly |
Max distance from Sol | 32,644.62 ly |
Max distance from Colonia | 34,388.83 ly |
Approximate time played | 20W 3D 16H 29M |
Passengers |
|
Total bulk passengers delivered | 360 |
Total VIPs delivered | 421 |
Total delivered | 781 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 194 |
Total profit | 5,610,859 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,646 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 558 |
Grade 3 upgrades generated | 769 |
Grade 4 upgrades generated | 864 |
Grade 5 upgrades generated | 944 |
Crew |
|
Crew credits earned | 7,184,743,318 cr |
Crew hired | 10 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 47M 50S |