Perfil de Chartmen
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9.885.776.245 cr |
Credits spent on ships | 1.525.187.409 cr |
Credits spent on outfitting | 4.283.047.370 cr |
Credits spent on repairs | 27.816.012 cr |
Credits spent on fuel | 1.505.192 cr |
Credits spent on munitions | 1.999.765 cr |
Insurance claims | 75 |
Total claim costs | 217.067.955 cr |
Combat |
|
Bounties claimed | 8.967 |
Profit from bounties | 977.756.274 cr |
Combat bonds | 63 |
Profit from combat bonds | 3.137.051 cr |
Assassinations | 256 |
Profit from assassinations | 510.690.410 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 395 |
Crime |
|
Fines issued | 913 |
Lifetime fines value | 10.487.575 cr |
Bounties received/earned | 1.559 |
Lifetime bounty value | 12.313.965 cr |
Highest bounty issued | 146.300 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 2.290.570 cr |
Commodities smuggled | 1.399 |
Average profit | 47.720 cr |
Highest single transaction | 1.115.400 cr |
Trading |
|
Market network | 414 |
Trading profit | 6.379.177.604 cr |
Commodities traded | 235.266 |
Average profit | 3.006.210 cr |
Highest single transaction | 311.910.236 cr |
Mining |
|
Profits from mining | 5.707.071.509 cr |
Minerals refined | 5.803 |
Materials collected | 67.301 |
Exploration |
|
Systems visited | 10.379 |
Profits from exploration | 1.722.073.238 cr |
Level 2 detailed scans | 53.539 |
Level 3 detailed scans | 54.108 |
Highest payout | 15.739.153 cr |
Total hyperspace distance | 759.067 a.l. |
Total hyperspace jumps | 18.538 |
Max distance from start | 32.574,26 a.l. |
Max distance from Sol | 32.644,62 a.l. |
Max distance from Colonia | 34.388,83 a.l. |
Approximate time played | 20W 4D 2H 40M |
Passengers |
|
Total bulk passengers delivered | 360 |
Total VIPs delivered | 421 |
Total delivered | 781 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 194 |
Total profit | 5.610.859 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3.646 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 558 |
Grade 3 upgrades generated | 769 |
Grade 4 upgrades generated | 864 |
Grade 5 upgrades generated | 944 |
Crew |
|
Crew credits earned | 7.217.637.073 cr |
Crew hired | 10 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 47M 50S |