CMDR Cowboy Beebob profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,224,459,300 cr |
Credits spent on ships | 1,504,734,967 cr |
Credits spent on outfitting | 1,303,043,720 cr |
Credits spent on repairs | 1,548,534 cr |
Credits spent on fuel | 334,886 cr |
Credits spent on munitions | 348,351 cr |
Insurance claims | 20 |
Total claim costs | 58,739,271 cr |
Combat |
|
Bounties claimed | 1,546 |
Profit from bounties | 69,497,656 cr |
Combat bonds | 55 |
Profit from combat bonds | 1,236,000 cr |
Assassinations | 6 |
Profit from assassinations | 966,542 cr |
Highest single reward | 533,650 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 87,205 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 29,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 392,291 cr |
Commodities smuggled | 147 |
Average profit | 30,176 cr |
Highest single transaction | 288,855 cr |
Trading |
|
Market network | 138 |
Trading profit | 274,737,802 cr |
Commodities traded | 38,537 |
Average profit | 620,176 cr |
Highest single transaction | 41,963,020 cr |
Mining |
|
Profits from mining | 160,914,758 cr |
Minerals refined | 749 |
Materials collected | 1,961 |
Exploration |
|
Systems visited | 2,937 |
Profits from exploration | 66,718,684 cr |
Level 2 detailed scans | 2,058 |
Level 3 detailed scans | 3,864 |
Highest payout | 3,248,104 cr |
Total hyperspace distance | 105,734 ly |
Total hyperspace jumps | 4,603 |
Max distance from start | 5,150.15 ly |
Max distance from Sol | 5,211.06 ly |
Max distance from Colonia | 23,671.70 ly |
Approximate time played | 3W 2D 19H 42M |
Passengers |
|
Total bulk passengers delivered | 13 |
Total VIPs delivered | 3,391 |
Total delivered | 3,404 |
Total ejected | 13 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 136 |
Grade 1 upgrades generated | 99 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 6 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew credits earned | 107,434,944 cr |
Crew hired | 22 |
Crew fired | 20 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 50M 29S |
Time in gunner role | 35M 57S |
Time in fighter con role | 3H 36M 33S |
Total credits accrued | 7,912,061 cr |
Total fines accrued | 500 cr |