CMDR M60Warrior profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,257,415,280 cr |
Credits spent on ships | 1,368,296,774 cr |
Credits spent on outfitting | 1,594,368,073 cr |
Credits spent on repairs | 2,263,430 cr |
Credits spent on fuel | 225,901 cr |
Credits spent on munitions | 463,375 cr |
Insurance claims | 12 |
Total claim costs | 10,285,184 cr |
Combat |
|
Bounties claimed | 880 |
Profit from bounties | 147,986,635 cr |
Combat bonds | 78 |
Profit from combat bonds | 2,302,896 cr |
Assassinations | 93 |
Profit from assassinations | 151,164,544 cr |
Highest single reward | 1,840,043 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 510,577 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 49,030 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 2,261,019 cr |
Commodities smuggled | 137 |
Average profit | 62,806 cr |
Highest single transaction | 346,080 cr |
Trading |
|
Market network | 38 |
Trading profit | 1,297,208,954 cr |
Commodities traded | 9,340 |
Average profit | 9,753,451 cr |
Highest single transaction | 190,849,243 cr |
Mining |
|
Profits from mining | 477,889,012 cr |
Minerals refined | 702 |
Materials collected | 2,566 |
Exploration |
|
Systems visited | 1,205 |
Profits from exploration | 19,222,009 cr |
Level 2 detailed scans | 2,069 |
Level 3 detailed scans | 2,030 |
Highest payout | 906,934 cr |
Total hyperspace distance | 36,733 ly |
Total hyperspace jumps | 1,695 |
Max distance from start | 5,452.30 ly |
Max distance from Sol | 5,436.05 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 2W 1D 13H 14M |
Passengers |
|
Total bulk passengers delivered | 690 |
Total VIPs delivered | 102 |
Total delivered | 792 |
Total ejected | 88 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 236 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 283 |
Grade 1 upgrades generated | 119 |
Grade 2 upgrades generated | 60 |
Grade 3 upgrades generated | 64 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 726,957,160 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 53M 26S |