CMDR Chori.Arg profile
(Viper Mk IV)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 5,196,292,995 cr |
Credits spent on ships | 801,037,571 cr |
Credits spent on outfitting | 3,058,445,619 cr |
Credits spent on repairs | 26,875,753 cr |
Credits spent on fuel | 376,763 cr |
Credits spent on munitions | 5,400,000 cr |
Insurance claims | 44 |
Total claim costs | 219,792,624 cr |
Combat |
|
Bounties claimed | 17,298 |
Profit from bounties | 809,378,150 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 16 |
Profit from assassinations | 8,428,641 cr |
Highest single reward | 331,675 cr |
Skimmers killed | 110 |
Crime |
|
Fines issued | 106 |
Lifetime fines value | 1,058,183 cr |
Bounties received/earned | 165 |
Lifetime bounty value | 101,220 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 119,368 cr |
Commodities smuggled | 30 |
Average profit | 5,968 cr |
Highest single transaction | 15,165 cr |
Trading |
|
Market network | 75 |
Trading profit | 9,881,588,627 cr |
Commodities traded | 16,127 |
Average profit | 23,640,164 cr |
Highest single transaction | 1,119,429,252 cr |
Mining |
|
Profits from mining | 9,360,717,041 cr |
Minerals refined | 7,082 |
Materials collected | 16,296 |
Exploration |
|
Systems visited | 3,719 |
Profits from exploration | 86,163,474 cr |
Level 2 detailed scans | 7,547 |
Level 3 detailed scans | 8,714 |
Highest payout | 866,516 cr |
Total hyperspace distance | 126,581 ly |
Total hyperspace jumps | 5,787 |
Max distance from start | 24,041.32 ly |
Max distance from Sol | 24,086.15 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 11W 1D 7H 20M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 160 |
Total delivered | 162 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 107,305 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,056 |
Grade 1 upgrades generated | 244 |
Grade 2 upgrades generated | 227 |
Grade 3 upgrades generated | 241 |
Grade 4 upgrades generated | 198 |
Grade 5 upgrades generated | 146 |
Crew |
|
Crew credits earned | 3,807,353,093 cr |
Crew hired | 9 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 4M 6S |
Time in gunner role | 4M 29S |
Total credits accrued | 76,051,079 cr |