CMDR -=lv426=- profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 40,965,776,329 cr |
Credits spent on ships | 2,232,370,450 cr |
Credits spent on outfitting | 7,528,217,426 cr |
Credits spent on repairs | 68,368,530 cr |
Credits spent on fuel | 3,360,508 cr |
Credits spent on munitions | 62,124,030 cr |
Insurance claims | 115 |
Total claim costs | 817,310,145 cr |
Combat |
|
Bounties claimed | 11,485 |
Profit from bounties | 2,556,615,627 cr |
Combat bonds | 21,603 |
Profit from combat bonds | 5,486,194,301 cr |
Assassinations | 314 |
Profit from assassinations | 246,337,186 cr |
Highest single reward | 2,131,123 cr |
Skimmers killed | 1,840 |
Crime |
|
Fines issued | 1,416 |
Lifetime fines value | 8,308,058 cr |
Bounties received/earned | 7,907 |
Lifetime bounty value | 267,428,685 cr |
Highest bounty issued | 4,092,000 cr |
Smuggling |
|
Black market network | 36 |
Black market profit | 299,931,042 cr |
Commodities smuggled | 18,019 |
Average profit | 1,886,359 cr |
Highest single transaction | 110,373,120 cr |
Trading |
|
Market network | 339 |
Trading profit | 14,465,784,055 cr |
Commodities traded | 440,860 |
Average profit | 5,504,484 cr |
Highest single transaction | 424,913,920 cr |
Mining |
|
Profits from mining | 7,858,547,894 cr |
Minerals refined | 15,696 |
Materials collected | 46,713 |
Exploration |
|
Systems visited | 21,081 |
Profits from exploration | 5,046,047,985 cr |
Level 2 detailed scans | 97,149 |
Level 3 detailed scans | 102,420 |
Highest payout | 31,357,346 cr |
Total hyperspace distance | 1,315,103 ly |
Total hyperspace jumps | 35,410 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 29W 2D 13H 47M |
Passengers |
|
Total bulk passengers delivered | 14,306 |
Total VIPs delivered | 880 |
Total delivered | 15,186 |
Total ejected | 73 |
Search and Rescue |
|
Total items rescued | 3,870 |
Total profit | 247,520,417 cr |
Total rescue transactions | 68 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10,048 |
Grade 1 upgrades generated | 1,458 |
Grade 2 upgrades generated | 1,413 |
Grade 3 upgrades generated | 1,889 |
Grade 4 upgrades generated | 2,268 |
Grade 5 upgrades generated | 3,020 |
Crew |
|
Crew credits earned | 5,221,220,819 cr |
Crew hired | 18 |
Crew fired | 8 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 2D 20H 14M 38S |
Time in gunner role | 1H 7M 37S |
Time in fighter con role | 16H 32M 18S |
Total credits accrued | 113,151,176 cr |
Total fines accrued | 250 cr |