CMDR Allex_Mason profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,513,543,368 cr |
Credits spent on ships | 3,254,822,524 cr |
Credits spent on outfitting | 5,690,610,659 cr |
Credits spent on repairs | 14,459,974 cr |
Credits spent on fuel | 241,368 cr |
Credits spent on munitions | 5,513,503 cr |
Insurance claims | 38 |
Total claim costs | 53,973,963 cr |
Combat |
|
Bounties claimed | 45,337 |
Profit from bounties | 3,110,233,866 cr |
Combat bonds | 2,492 |
Profit from combat bonds | 70,807,684 cr |
Assassinations | 68 |
Profit from assassinations | 129,583,444 cr |
Highest single reward | 2,295,050 cr |
Skimmers killed | 434 |
Crime |
|
Fines issued | 159 |
Lifetime fines value | 326,265 cr |
Bounties received/earned | 237 |
Lifetime bounty value | 635,390 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 12,845,097 cr |
Commodities smuggled | 84 |
Average profit | 1,167,736 cr |
Highest single transaction | 12,735,282 cr |
Trading |
|
Market network | 214 |
Trading profit | 1,161,321,694 cr |
Commodities traded | 23,672 |
Average profit | 801,464 cr |
Highest single transaction | 345,145,424 cr |
Mining |
|
Profits from mining | 1,111,474,737 cr |
Minerals refined | 2,694 |
Materials collected | 23,383 |
Exploration |
|
Systems visited | 2,437 |
Profits from exploration | 139,135,633 cr |
Level 2 detailed scans | 5,460 |
Level 3 detailed scans | 5,951 |
Highest payout | 5,983,455 cr |
Total hyperspace distance | 138,013 ly |
Total hyperspace jumps | 6,976 |
Max distance from start | 21,964.92 ly |
Max distance from Sol | 22,034.41 ly |
Max distance from Colonia | 23,210.42 ly |
Approximate time played | 14W 6D 4H 54M |
Passengers |
|
Total bulk passengers delivered | 745 |
Total VIPs delivered | 348 |
Total delivered | 1,093 |
Total ejected | 70 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 609,108 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,657 |
Grade 1 upgrades generated | 294 |
Grade 2 upgrades generated | 253 |
Grade 3 upgrades generated | 491 |
Grade 4 upgrades generated | 285 |
Grade 5 upgrades generated | 334 |
Crew |
|
Crew credits earned | 1,030,338,770 cr |
Crew hired | 428 |
Crew fired | 425 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 19H 50M 27S |
Time in gunner role | 41M 28S |
Time in fighter con role | 38M 32S |
Total credits accrued | 1,966,218 cr |