CMDR Instincthr profile
![](/img/users/3/7/2/9/5/37295.png?v=1514221497)
(Imperial Cutter)
![](/img/ships/128049375/cutter_default_defaultpaintjob.jpg)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2,820,112,200 cr |
Credits spent on ships | 644,668,441 cr |
Credits spent on outfitting | 1,950,098,689 cr |
Credits spent on repairs | 5,311,192 cr |
Credits spent on fuel | 591,311 cr |
Credits spent on munitions | 969,430 cr |
Insurance claims | 9 |
Total claim costs | 11,571,693 cr |
Combat |
|
Bounties claimed | 422 |
Profit from bounties | 18,262,977 cr |
Combat bonds | 319 |
Profit from combat bonds | 13,914,242 cr |
Assassinations | 14 |
Profit from assassinations | 3,994,615 cr |
Highest single reward | 883,632 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 93 |
Lifetime fines value | 80,944 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 20,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2,768 cr |
Commodities smuggled | 6 |
Average profit | 461 cr |
Highest single transaction | 524 cr |
Trading |
|
Market network | 75 |
Trading profit | 2,474,485,505 cr |
Commodities traded | 22,466 |
Average profit | 12,189,584 cr |
Highest single transaction | 246,235,200 cr |
Mining |
|
Profits from mining | 2,637,586,733 cr |
Minerals refined | 6,717 |
Materials collected | 7,348 |
Exploration |
|
Systems visited | 2,533 |
Profits from exploration | 113,884,007 cr |
Level 2 detailed scans | 4,361 |
Level 3 detailed scans | 4,454 |
Highest payout | 3,780,539 cr |
Total hyperspace distance | 87,234 ly |
Total hyperspace jumps | 3,441 |
Max distance from start | 11,745.39 ly |
Approximate time played | 2W 16H 58M |
Passengers |
|
Total bulk passengers delivered | 8,356 |
Total VIPs delivered | 22 |
Total delivered | 8,378 |
Total ejected | 123 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 43,432 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 293 |
Grade 1 upgrades generated | 61 |
Grade 2 upgrades generated | 69 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 55 |
Crew |
|
Crew credits earned | 292,219,698 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 3M 9S |
Time in gunner role | 52M 41S |
Time in fighter con role | 32M 25S |
Total credits accrued | 11,195,797 cr |
Total fines accrued | 80,137 cr |