CMDR Mythrok profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,136,533,731 cr |
Credits spent on ships | 1,326,700,082 cr |
Credits spent on outfitting | 3,705,098,549 cr |
Credits spent on repairs | 25,019,850 cr |
Credits spent on fuel | 230,151 cr |
Credits spent on munitions | 405,100 cr |
Insurance claims | 24 |
Total claim costs | 145,182,453 cr |
Combat |
|
Bounties claimed | 1,941 |
Profit from bounties | 190,200,688 cr |
Combat bonds | 107 |
Profit from combat bonds | 3,455,704 cr |
Assassinations | 1 |
Profit from assassinations | 157,347 cr |
Highest single reward | 949,804 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 19,619 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 37,085 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 31,069 cr |
Commodities smuggled | 7 |
Average profit | 5,178 cr |
Highest single transaction | 28,608 cr |
Trading |
|
Market network | 226 |
Trading profit | 2,276,652,637 cr |
Commodities traded | 36,840 |
Average profit | 2,575,399 cr |
Highest single transaction | 232,820,860 cr |
Mining |
|
Profits from mining | 2,405,844,441 cr |
Minerals refined | 4,467 |
Materials collected | 22,016 |
Exploration |
|
Systems visited | 2,210 |
Profits from exploration | 106,169,823 cr |
Level 2 detailed scans | 4,770 |
Level 3 detailed scans | 4,944 |
Highest payout | 4,560,710 cr |
Total hyperspace distance | 78,938 ly |
Total hyperspace jumps | 3,822 |
Max distance from start | 5,270.72 ly |
Max distance from Sol | 5,265.75 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 7W 3D 20H 30M |
Passengers |
|
Total bulk passengers delivered | 16,280 |
Total VIPs delivered | 1,238 |
Total delivered | 17,518 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 930 |
Grade 1 upgrades generated | 179 |
Grade 2 upgrades generated | 188 |
Grade 3 upgrades generated | 272 |
Grade 4 upgrades generated | 176 |
Grade 5 upgrades generated | 115 |
Crew |
|
Crew credits earned | 362,741,791 cr |
Crew hired | 12 |
Crew fired | 6 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 10H 35M 1S |