CMDR Mythrok profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 136 533 731 cr |
Credits spent on ships | 1 326 700 082 cr |
Credits spent on outfitting | 3 705 098 549 cr |
Credits spent on repairs | 25 019 850 cr |
Credits spent on fuel | 230 151 cr |
Credits spent on munitions | 405 100 cr |
Insurance claims | 24 |
Total claim costs | 145 182 453 cr |
Combat |
|
Bounties claimed | 1 941 |
Profit from bounties | 190 200 688 cr |
Combat bonds | 107 |
Profit from combat bonds | 3 455 704 cr |
Assassinations | 1 |
Profit from assassinations | 157 347 cr |
Highest single reward | 949 804 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 19 619 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 37 085 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 31 069 cr |
Commodities smuggled | 7 |
Average profit | 5 178 cr |
Highest single transaction | 28 608 cr |
Trading |
|
Market network | 226 |
Trading profit | 2 276 652 637 cr |
Commodities traded | 36 840 |
Average profit | 2 575 399 cr |
Highest single transaction | 232 820 860 cr |
Mining |
|
Profits from mining | 2 405 844 441 cr |
Minerals refined | 4 467 |
Materials collected | 22 016 |
Exploration |
|
Systems visited | 2 210 |
Profits from exploration | 106 169 823 cr |
Level 2 detailed scans | 4 770 |
Level 3 detailed scans | 4 944 |
Highest payout | 4 560 710 cr |
Total hyperspace distance | 78 938 ly |
Total hyperspace jumps | 3 822 |
Max distance from start | 5 270,72 ly |
Max distance from Sol | 5 265,75 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 7W 3D 20H 30M |
Passengers |
|
Total bulk passengers delivered | 16 280 |
Total VIPs delivered | 1 238 |
Total delivered | 17 518 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 930 |
Grade 1 upgrades generated | 179 |
Grade 2 upgrades generated | 188 |
Grade 3 upgrades generated | 272 |
Grade 4 upgrades generated | 176 |
Grade 5 upgrades generated | 115 |
Crew |
|
Crew credits earned | 362 741 791 cr |
Crew hired | 12 |
Crew fired | 6 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 10H 35M 1S |