CMDR VPR profile
(Alliance Chieftain)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,061,411,765 cr |
Credits spent on ships | 1,301,054,153 cr |
Credits spent on outfitting | 8,917,274,332 cr |
Credits spent on repairs | 47,776,136 cr |
Credits spent on fuel | 3,390,614 cr |
Credits spent on munitions | 11,989,951 cr |
Insurance claims | 30 |
Total claim costs | 68,403,099 cr |
Combat |
|
Bounties claimed | 5,053 |
Profit from bounties | 370,913,819 cr |
Combat bonds | 2,321 |
Profit from combat bonds | 187,895,053 cr |
Assassinations | 355 |
Profit from assassinations | 142,276,986 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 326 |
Crime |
|
Fines issued | 182 |
Lifetime fines value | 1,909,346 cr |
Bounties received/earned | 114 |
Lifetime bounty value | 73,010 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 2,679,757 cr |
Commodities smuggled | 898 |
Average profit | 111,657 cr |
Highest single transaction | 885,780 cr |
Trading |
|
Market network | 361 |
Trading profit | 2,908,619,222 cr |
Commodities traded | 285,514 |
Average profit | 1,223,651 cr |
Highest single transaction | 391,731,444 cr |
Mining |
|
Profits from mining | 2,114,314,570 cr |
Minerals refined | 2,999 |
Materials collected | 46,250 |
Exploration |
|
Systems visited | 28,112 |
Profits from exploration | 5,028,423,058 cr |
Level 2 detailed scans | 129,767 |
Level 3 detailed scans | 357,222 |
Highest payout | 25,237,250 cr |
Total hyperspace distance | 1,290,506 ly |
Total hyperspace jumps | 42,060 |
Max distance from start | 65,462.48 ly |
Max distance from Sol | 65,389.78 ly |
Max distance from Colonia | 46,303.70 ly |
Approximate time played | 27W 5D 22H 57M |
Passengers |
|
Total bulk passengers delivered | 678 |
Total VIPs delivered | 689 |
Total delivered | 1,367 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 1,382,057 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,011 |
Grade 1 upgrades generated | 819 |
Grade 2 upgrades generated | 768 |
Grade 3 upgrades generated | 1,103 |
Grade 4 upgrades generated | 1,590 |
Grade 5 upgrades generated | 3,731 |
Crew |
|
Crew credits earned | 1,640,336,176 cr |
Crew hired | 15 |
Crew fired | 12 |