CMDR atropas profile
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,414,947,949 cr |
Credits spent on ships | 868,438,955 cr |
Credits spent on outfitting | 818,681,959 cr |
Credits spent on repairs | 3,871,872 cr |
Credits spent on fuel | 183,338 cr |
Credits spent on munitions | 27,919 cr |
Insurance claims | 4 |
Total claim costs | 2,736,155 cr |
Combat |
|
Bounties claimed | 101 |
Profit from bounties | 2,233,451 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 10 |
Profit from assassinations | 3,602,120 cr |
Highest single reward | 110,480 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 143,903 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 4,200 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 12,090 cr |
Commodities smuggled | 5 |
Average profit | 2,418 cr |
Highest single transaction | 3,035 cr |
Trading |
|
Market network | 83 |
Trading profit | 1,424,362,868 cr |
Commodities traded | 109,101 |
Average profit | 2,198,091 cr |
Highest single transaction | 474,526,280 cr |
Mining |
|
Profits from mining | 1,282,579,847 cr |
Minerals refined | 2,996 |
Materials collected | 11,585 |
Exploration |
|
Systems visited | 2,118 |
Profits from exploration | 702,868,312 cr |
Level 2 detailed scans | 10,017 |
Level 3 detailed scans | 10,188 |
Highest payout | 17,294,006 cr |
Total hyperspace distance | 111,055 ly |
Total hyperspace jumps | 3,080 |
Max distance from start | 21,962.88 ly |
Max distance from Sol | 22,032.37 ly |
Max distance from Colonia | 23,857.42 ly |
Approximate time played | 3W 6D 4H 43M |
Passengers |
|
Total bulk passengers delivered | 1,059 |
Total VIPs delivered | 6 |
Total delivered | 1,065 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 5,698 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 542 |
Grade 1 upgrades generated | 112 |
Grade 2 upgrades generated | 97 |
Grade 3 upgrades generated | 133 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 89 |
Multi-Crew |
|
Total time in multi-crew | 7H 14M 59S |
Time in gunner role | 5M 38S |