Perfil de atropas
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2.414.947.949 cr |
Credits spent on ships | 868.438.955 cr |
Credits spent on outfitting | 818.681.959 cr |
Credits spent on repairs | 3.871.872 cr |
Credits spent on fuel | 183.338 cr |
Credits spent on munitions | 27.919 cr |
Insurance claims | 4 |
Total claim costs | 2.736.155 cr |
Combat |
|
Bounties claimed | 101 |
Profit from bounties | 2.233.451 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 10 |
Profit from assassinations | 3.602.120 cr |
Highest single reward | 110.480 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 143.903 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 4.200 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 12.090 cr |
Commodities smuggled | 5 |
Average profit | 2.418 cr |
Highest single transaction | 3.035 cr |
Trading |
|
Market network | 83 |
Trading profit | 1.424.362.868 cr |
Commodities traded | 109.101 |
Average profit | 2.198.091 cr |
Highest single transaction | 474.526.280 cr |
Mining |
|
Profits from mining | 1.282.579.847 cr |
Minerals refined | 2.996 |
Materials collected | 11.585 |
Exploration |
|
Systems visited | 2.118 |
Profits from exploration | 702.868.312 cr |
Level 2 detailed scans | 10.017 |
Level 3 detailed scans | 10.188 |
Highest payout | 17.294.006 cr |
Total hyperspace distance | 111.055 a.l. |
Total hyperspace jumps | 3.080 |
Max distance from start | 21.962,88 a.l. |
Max distance from Sol | 22.032,37 a.l. |
Max distance from Colonia | 23.857,42 a.l. |
Approximate time played | 3W 6D 4H 43M |
Passengers |
|
Total bulk passengers delivered | 1.059 |
Total VIPs delivered | 6 |
Total delivered | 1.065 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 5.698 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 542 |
Grade 1 upgrades generated | 112 |
Grade 2 upgrades generated | 97 |
Grade 3 upgrades generated | 133 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 89 |
Multi-Crew |
|
Total time in multi-crew | 7H 14M 59S |
Time in gunner role | 5M 38S |