CMDR BDelacroix profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,696,897,041 cr |
Credits spent on ships | 2,192,222,141 cr |
Credits spent on outfitting | 5,130,414,465 cr |
Credits spent on repairs | 95,749,729 cr |
Credits spent on fuel | 1,766,784 cr |
Credits spent on munitions | 14,675,773 cr |
Insurance claims | 33 |
Total claim costs | 472,408,176 cr |
Combat |
|
Bounties claimed | 15,021 |
Profit from bounties | 931,685,236 cr |
Combat bonds | 8,100 |
Profit from combat bonds | 8,770,503,495 cr |
Assassinations | 267 |
Profit from assassinations | 88,791,136 cr |
Highest single reward | 1,771,070 cr |
Skimmers killed | 816 |
Crime |
|
Fines issued | 383 |
Lifetime fines value | 23,038,350 cr |
Bounties received/earned | 1,619 |
Lifetime bounty value | 2,207,865 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 86,652,321 cr |
Commodities smuggled | 1,728 |
Average profit | 3,466,093 cr |
Highest single transaction | 23,402,880 cr |
Trading |
|
Market network | 431 |
Trading profit | 10,279,891,989 cr |
Commodities traded | 127,051 |
Average profit | 6,207,664 cr |
Highest single transaction | 479,482,248 cr |
Mining |
|
Profits from mining | 8,157,790,216 cr |
Minerals refined | 10,001 |
Materials collected | 36,823 |
Exploration |
|
Systems visited | 24,826 |
Profits from exploration | 890,952,752 cr |
Level 2 detailed scans | 39,153 |
Level 3 detailed scans | 84,207 |
Highest payout | 10,978,801 cr |
Total hyperspace distance | 1,033,596 ly |
Total hyperspace jumps | 34,011 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 25W 6D 22H 47M |
Passengers |
|
Total bulk passengers delivered | 5,059 |
Total VIPs delivered | 5,374 |
Total delivered | 10,433 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 119 |
Total profit | 1,402,675 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,988 |
Grade 1 upgrades generated | 1,011 |
Grade 2 upgrades generated | 330 |
Grade 3 upgrades generated | 456 |
Grade 4 upgrades generated | 455 |
Grade 5 upgrades generated | 736 |
Crew |
|
Crew credits earned | 2,479,514,455 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2D 1H 40M 37S |
Time in gunner role | 57M 24S |