CMDR Felix Macedonica profile
(Type-6 Transporter)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 443,240,629 cr |
Credits spent on ships | 73,577,272 cr |
Credits spent on outfitting | 83,504,723 cr |
Credits spent on repairs | 158,493 cr |
Credits spent on fuel | 51,094 cr |
Credits spent on munitions | 24,519 cr |
Insurance claims | 23 |
Total claim costs | 1,591,983 cr |
Combat |
|
Bounties claimed | 55 |
Profit from bounties | 287,998 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 60,230 cr |
Highest single reward | 0 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 19,129 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 5,590 cr |
Commodities smuggled | 5 |
Average profit | 2,795 cr |
Highest single transaction | 5,566 cr |
Trading |
|
Market network | 6 |
Trading profit | 41,558 cr |
Commodities traded | 21 |
Average profit | 4,618 cr |
Highest single transaction | 29,741 cr |
Mining |
|
Profits from mining | 591 cr |
Minerals refined | 1 |
Materials collected | 3,872 |
Exploration |
|
Systems visited | 10,238 |
Profits from exploration | 463,787,711 cr |
Level 2 detailed scans | 6,140 |
Level 3 detailed scans | 15,163 |
Highest payout | 4,955,542 cr |
Total hyperspace distance | 249,477 ly |
Total hyperspace jumps | 10,573 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 4W 2D 5M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29,741 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 110 |
Grade 1 upgrades generated | 77 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 8 |
Crew |
|
Crew credits earned | 2,110,141 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 4M 8S |
Time in fighter con role | 14M 19S |