CMDR Felix Macedonica profile
(Type-6 Transporter)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 443 240 629 cr |
Credits spent on ships | 73 577 272 cr |
Credits spent on outfitting | 83 504 723 cr |
Credits spent on repairs | 158 493 cr |
Credits spent on fuel | 51 094 cr |
Credits spent on munitions | 24 519 cr |
Insurance claims | 23 |
Total claim costs | 1 591 983 cr |
Combat |
|
Bounties claimed | 55 |
Profit from bounties | 287 998 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 60 230 cr |
Highest single reward | 0 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 19 129 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 5 590 cr |
Commodities smuggled | 5 |
Average profit | 2 795 cr |
Highest single transaction | 5 566 cr |
Trading |
|
Market network | 6 |
Trading profit | 41 558 cr |
Commodities traded | 21 |
Average profit | 4 618 cr |
Highest single transaction | 29 741 cr |
Mining |
|
Profits from mining | 591 cr |
Minerals refined | 1 |
Materials collected | 3 872 |
Exploration |
|
Systems visited | 10 238 |
Profits from exploration | 463 787 711 cr |
Level 2 detailed scans | 6 140 |
Level 3 detailed scans | 15 163 |
Highest payout | 4 955 542 cr |
Total hyperspace distance | 249 477 ly |
Total hyperspace jumps | 10 573 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 2D 5M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29 741 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 110 |
Grade 1 upgrades generated | 77 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 8 |
Crew |
|
Crew credits earned | 2 110 141 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 4M 8S |
Time in fighter con role | 14M 19S |