CMDR Sid Corto profile
(Asp Explorer)
Federation: Vice Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 1,457,431,539 cr |
Credits spent on ships | 992,361,019 cr |
Credits spent on outfitting | 1,149,896,215 cr |
Credits spent on repairs | 20,159,323 cr |
Credits spent on fuel | 255,947 cr |
Credits spent on munitions | 3,698,383 cr |
Insurance claims | 14 |
Total claim costs | 51,799,128 cr |
Combat |
|
Bounties claimed | 696 |
Profit from bounties | 57,484,210 cr |
Combat bonds | 162 |
Profit from combat bonds | 12,009,573 cr |
Assassinations | 11 |
Profit from assassinations | 3,379,197 cr |
Highest single reward | 386,099 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 1,790,026 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 327,800 cr |
Highest bounty issued | 253,800 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 16,368,211 cr |
Commodities smuggled | 6,347 |
Average profit | 154,417 cr |
Highest single transaction | 1,057,464 cr |
Trading |
|
Market network | 123 |
Trading profit | 258,875,170 cr |
Commodities traded | 47,702 |
Average profit | 423,691 cr |
Highest single transaction | 11,977,888 cr |
Mining |
|
Profits from mining | 74,352,405 cr |
Minerals refined | 1,950 |
Materials collected | 15,507 |
Exploration |
|
Systems visited | 4,963 |
Profits from exploration | 376,061,908 cr |
Level 2 detailed scans | 40,132 |
Level 3 detailed scans | 45,964 |
Highest payout | 7,087,125 cr |
Total hyperspace distance | 155,682 ly |
Total hyperspace jumps | 8,632 |
Max distance from start | 7,594.54 ly |
Max distance from Sol | 7,652.32 ly |
Max distance from Colonia | 25,727.21 ly |
Approximate time played | 11W 1D 3H |
Passengers |
|
Total bulk passengers delivered | 1,350 |
Total VIPs delivered | 397 |
Total delivered | 1,747 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 231 |
Total profit | 3,767,022 cr |
Total rescue transactions | 74 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 691 |
Grade 1 upgrades generated | 205 |
Grade 2 upgrades generated | 176 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 95 |
Grade 5 upgrades generated | 47 |
Crew |
|
Crew credits earned | 50,587,578 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 2 |