CMDR Sid Corto profile
(Asp Explorer)
Federation: Vice Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 1 457 431 539 cr |
Credits spent on ships | 992 361 019 cr |
Credits spent on outfitting | 1 149 896 215 cr |
Credits spent on repairs | 20 159 323 cr |
Credits spent on fuel | 255 947 cr |
Credits spent on munitions | 3 698 383 cr |
Insurance claims | 14 |
Total claim costs | 51 799 128 cr |
Combat |
|
Bounties claimed | 696 |
Profit from bounties | 57 484 210 cr |
Combat bonds | 162 |
Profit from combat bonds | 12 009 573 cr |
Assassinations | 11 |
Profit from assassinations | 3 379 197 cr |
Highest single reward | 386 099 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 1 790 026 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 327 800 cr |
Highest bounty issued | 253 800 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 16 368 211 cr |
Commodities smuggled | 6 347 |
Average profit | 154 417 cr |
Highest single transaction | 1 057 464 cr |
Trading |
|
Market network | 123 |
Trading profit | 258 875 170 cr |
Commodities traded | 47 702 |
Average profit | 423 691 cr |
Highest single transaction | 11 977 888 cr |
Mining |
|
Profits from mining | 74 352 405 cr |
Minerals refined | 1 950 |
Materials collected | 15 507 |
Exploration |
|
Systems visited | 4 963 |
Profits from exploration | 376 061 908 cr |
Level 2 detailed scans | 40 132 |
Level 3 detailed scans | 45 964 |
Highest payout | 7 087 125 cr |
Total hyperspace distance | 155 682 ly |
Total hyperspace jumps | 8 632 |
Max distance from start | 7 594,54 ly |
Max distance from Sol | 7 652,32 ly |
Max distance from Colonia | 25 727,21 ly |
Approximate time played | 11W 1D 3H |
Passengers |
|
Total bulk passengers delivered | 1 350 |
Total VIPs delivered | 397 |
Total delivered | 1 747 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 231 |
Total profit | 3 767 022 cr |
Total rescue transactions | 74 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 691 |
Grade 1 upgrades generated | 205 |
Grade 2 upgrades generated | 176 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 95 |
Grade 5 upgrades generated | 47 |
Crew |
|
Crew credits earned | 50 587 578 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 2 |