CMDR VitVed profile
![](/img/users/default.png?v=1548248885)
(Fer-de-Lance)
![](/img/ships/128049351/ferdelance_default_defaultpaintjob.jpg)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,524,394,667 cr |
Credits spent on ships | 622,962,451 cr |
Credits spent on outfitting | 1,476,901,497 cr |
Credits spent on repairs | 3,542,841 cr |
Credits spent on fuel | 344,525 cr |
Credits spent on munitions | 826,554 cr |
Insurance claims | 34 |
Total claim costs | 96,394,163 cr |
Combat |
|
Bounties claimed | 897 |
Profit from bounties | 71,939,954 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 197 |
Profit from assassinations | 208,404,648 cr |
Highest single reward | 928,523 cr |
Skimmers killed | 266 |
Crime |
|
Fines issued | 101 |
Lifetime fines value | 175,225 cr |
Bounties received/earned | 564 |
Lifetime bounty value | 299,285 cr |
Highest bounty issued | 9,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 21,228 cr |
Commodities smuggled | 91 |
Average profit | 2,654 cr |
Highest single transaction | 9,234 cr |
Trading |
|
Market network | 74 |
Trading profit | 1,380,652,236 cr |
Commodities traded | 158,892 |
Average profit | 2,609,929 cr |
Highest single transaction | 29,947,266 cr |
Mining |
|
Profits from mining | 3,898,955 cr |
Minerals refined | 579 |
Materials collected | 17,342 |
Exploration |
|
Systems visited | 1,451 |
Profits from exploration | 35,593,925 cr |
Level 2 detailed scans | 3,470 |
Level 3 detailed scans | 3,456 |
Highest payout | 3,447,354 cr |
Total hyperspace distance | 63,834 ly |
Total hyperspace jumps | 3,549 |
Max distance from start | 5,098.12 ly |
Max distance from Sol | 5,080.12 ly |
Max distance from Colonia | 24,665.67 ly |
Approximate time played | 4W 6D 1H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 12 |
Total delivered | 12 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 55,150 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,160 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 234 |
Grade 3 upgrades generated | 285 |
Grade 4 upgrades generated | 248 |
Grade 5 upgrades generated | 226 |
Crew |
|
Crew credits earned | 2,778,595 cr |
Crew hired | 2 |