CMDR Braindancer profile

(Federal Corvette)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,185,753,395 cr |
Credits spent on ships | 1,037,780,706 cr |
Credits spent on outfitting | 3,913,135,159 cr |
Credits spent on repairs | 12,564,937 cr |
Credits spent on fuel | 591,650 cr |
Credits spent on munitions | 996,091 cr |
Insurance claims | 30 |
Total claim costs | 65,958,443 cr |
Combat |
|
Bounties claimed | 4,933 |
Profit from bounties | 408,287,405 cr |
Combat bonds | 673 |
Profit from combat bonds | 47,845,209 cr |
Assassinations | 24 |
Profit from assassinations | 872,227 cr |
Highest single reward | 519,442 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 883,130 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 129,445 cr |
Highest bounty issued | 11,930 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 2,522,277 cr |
Commodities smuggled | 310 |
Average profit | 70,063 cr |
Highest single transaction | 812,960 cr |
Trading |
|
Market network | 121 |
Trading profit | 2,241,607,862 cr |
Commodities traded | 205,942 |
Average profit | 1,776,234 cr |
Highest single transaction | 159,484,236 cr |
Mining |
|
Profits from mining | 1,303,210,039 cr |
Minerals refined | 14,814 |
Materials collected | 34,808 |
Exploration |
|
Systems visited | 23,755 |
Profits from exploration | 857,008,994 cr |
Level 2 detailed scans | 12,077 |
Level 3 detailed scans | 184,691 |
Highest payout | 17,778,623 cr |
Total hyperspace distance | 991,041 ly |
Total hyperspace jumps | 29,389 |
Max distance from start | 41,032.20 ly |
Max distance from Sol | 41,096.40 ly |
Max distance from Colonia | 30,884.18 ly |
Approximate time played | 13W 5D 17H 33M |
Passengers |
|
Total bulk passengers delivered | 466 |
Total VIPs delivered | 1,216 |
Total delivered | 1,682 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,165 |
Grade 1 upgrades generated | 285 |
Grade 2 upgrades generated | 178 |
Grade 3 upgrades generated | 274 |
Grade 4 upgrades generated | 395 |
Grade 5 upgrades generated | 1,033 |
Crew |
|
Crew credits earned | 40,234,266 cr |
Crew hired | 3 |
Crew fired | 3 |