CMDR Braindancer profile


Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 185 753 395 cr |
Credits spent on ships | 1 037 780 706 cr |
Credits spent on outfitting | 3 913 135 159 cr |
Credits spent on repairs | 12 564 937 cr |
Credits spent on fuel | 591 650 cr |
Credits spent on munitions | 996 091 cr |
Insurance claims | 30 |
Total claim costs | 65 958 443 cr |
Combat |
|
Bounties claimed | 4 933 |
Profit from bounties | 408 287 405 cr |
Combat bonds | 673 |
Profit from combat bonds | 47 845 209 cr |
Assassinations | 24 |
Profit from assassinations | 872 227 cr |
Highest single reward | 519 442 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 883 130 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 129 445 cr |
Highest bounty issued | 11 930 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 2 522 277 cr |
Commodities smuggled | 310 |
Average profit | 70 063 cr |
Highest single transaction | 812 960 cr |
Trading |
|
Market network | 121 |
Trading profit | 2 241 607 862 cr |
Commodities traded | 205 942 |
Average profit | 1 776 234 cr |
Highest single transaction | 159 484 236 cr |
Mining |
|
Profits from mining | 1 303 210 039 cr |
Minerals refined | 14 814 |
Materials collected | 34 808 |
Exploration |
|
Systems visited | 23 754 |
Profits from exploration | 857 008 994 cr |
Level 2 detailed scans | 12 077 |
Level 3 detailed scans | 184 691 |
Highest payout | 17 778 623 cr |
Total hyperspace distance | 990 861 ly |
Total hyperspace jumps | 29 382 |
Max distance from start | 41 032,20 ly |
Max distance from Sol | 41 096,40 ly |
Max distance from Colonia | 30 884,18 ly |
Approximate time played | 13W 5D 17H 2M |
Passengers |
|
Total bulk passengers delivered | 466 |
Total VIPs delivered | 1 216 |
Total delivered | 1 682 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 165 |
Grade 1 upgrades generated | 285 |
Grade 2 upgrades generated | 178 |
Grade 3 upgrades generated | 274 |
Grade 4 upgrades generated | 395 |
Grade 5 upgrades generated | 1 033 |
Crew |
|
Crew credits earned | 40 234 266 cr |
Crew hired | 3 |
Crew fired | 3 |