CMDR esselghee profile

Profile
Commander name:
Current ship:
KAREN HORNEY [SYN4]
(Anaconda)
 
Member since:
8 May 2018
 
Distances submitted:
0
 
Systems visited:
3,103
Systems discovered first:
871
Ranks

2%

87%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Cadet

96%

Empire: None

9%
Flight log heatmap
Statistics

Balance

Current assets 1,147,553,856 cr
Credits spent on ships 1,015,604,132 cr
Credits spent on outfitting 1,031,027,251 cr
Credits spent on repairs 2,504,734 cr
Credits spent on fuel 158,158 cr
Credits spent on munitions 88,371 cr
Insurance claims 18
Total claim costs 66,535,012 cr

Combat

Bounties claimed 13
Profit from bounties 55,184 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 33,530 cr
Skimmers killed 11

Crime

Fines issued 35
Lifetime fines value 753,434 cr
Bounties received/earned 7
Lifetime bounty value 2,300 cr
Highest bounty issued 600 cr

Smuggling

Black market network 7
Black market profit 248,809 cr
Commodities smuggled 251
Average profit 14,636 cr
Highest single transaction 72,096 cr

Trading

Market network 96
Trading profit 805,546,533 cr
Commodities traded 154,764
Average profit 1,058,537 cr
Highest single transaction 18,839,125 cr

Mining

Profits from mining 20,178,878 cr
Minerals refined 269
Materials collected 2,943

Exploration

Systems visited 3,729
Profits from exploration 305,822,705 cr
Level 2 detailed scans 14,709
Level 3 detailed scans 15,366
Highest payout 4,572,684 cr
Total hyperspace distance 178,879 ly
Total hyperspace jumps 4,791
Max distance from start 25,960.36 ly
Max distance from Sol 25,969.16 ly
Max distance from Colonia 26,476.98 ly
Approximate time played 5W 5D 6H 57M

Passengers

Total bulk passengers delivered 36
Total VIPs delivered 135
Total delivered 171
Total ejected 30

Search and Rescue

Total items rescued 16
Total profit 376,822 cr
Total rescue transactions 6

Crafting

Number of engineers used 2
Number of upgrades generated 248
Grade 1 upgrades generated 48
Grade 2 upgrades generated 67
Grade 3 upgrades generated 78
Grade 4 upgrades generated 32
Grade 5 upgrades generated 23

Multi-Crew

Total time in multi-crew 7M 14S
Time in gunner role 5M 40S