CMDR QELI profile
(Type-9 Heavy)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1,174,220,403 cr |
Credits spent on ships | 596,650,368 cr |
Credits spent on outfitting | 1,818,780,257 cr |
Credits spent on repairs | 3,800,645 cr |
Credits spent on fuel | 190,802 cr |
Credits spent on munitions | 894,059 cr |
Insurance claims | 38 |
Total claim costs | 104,076,970 cr |
Combat |
|
Bounties claimed | 835 |
Profit from bounties | 55,703,530 cr |
Combat bonds | 52 |
Profit from combat bonds | 3,348,649 cr |
Assassinations | 52 |
Profit from assassinations | 30,993,449 cr |
Highest single reward | 451,540 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 173,917 cr |
Bounties received/earned | 170 |
Lifetime bounty value | 178,885 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 15,299 cr |
Commodities smuggled | 1 |
Average profit | 15,299 cr |
Highest single transaction | 15,299 cr |
Trading |
|
Market network | 31 |
Trading profit | 336,355,465 cr |
Commodities traded | 54,473 |
Average profit | 3,265,587 cr |
Highest single transaction | 12,520,776 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1,652 |
Exploration |
|
Systems visited | 1,949 |
Profits from exploration | 20,034,793 cr |
Level 2 detailed scans | 1,528 |
Level 3 detailed scans | 1,465 |
Highest payout | 1,394,176 cr |
Total hyperspace distance | 49,858 ly |
Total hyperspace jumps | 2,954 |
Max distance from start | 9,098.96 ly |
Approximate time played | 3W 13H 55M |
Passengers |
|
Total bulk passengers delivered | 311 |
Total VIPs delivered | 25 |
Total delivered | 336 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 104 |
Grade 1 upgrades generated | 52 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 15 |
Crew |
|
Crew credits earned | 64,569,198 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 54S |
Time in gunner role | 6M 14S |
Time in fighter con role | 2M 22S |
Total credits accrued | 1,620,703 cr |