CMDR QELI profile
(Type-9 Heavy)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1 174 220 403 cr |
Credits spent on ships | 596 650 368 cr |
Credits spent on outfitting | 1 818 780 257 cr |
Credits spent on repairs | 3 800 645 cr |
Credits spent on fuel | 190 802 cr |
Credits spent on munitions | 894 059 cr |
Insurance claims | 38 |
Total claim costs | 104 076 970 cr |
Combat |
|
Bounties claimed | 835 |
Profit from bounties | 55 703 530 cr |
Combat bonds | 52 |
Profit from combat bonds | 3 348 649 cr |
Assassinations | 52 |
Profit from assassinations | 30 993 449 cr |
Highest single reward | 451 540 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 173 917 cr |
Bounties received/earned | 170 |
Lifetime bounty value | 178 885 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 15 299 cr |
Commodities smuggled | 1 |
Average profit | 15 299 cr |
Highest single transaction | 15 299 cr |
Trading |
|
Market network | 31 |
Trading profit | 336 355 465 cr |
Commodities traded | 54 473 |
Average profit | 3 265 587 cr |
Highest single transaction | 12 520 776 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 652 |
Exploration |
|
Systems visited | 1 949 |
Profits from exploration | 20 034 793 cr |
Level 2 detailed scans | 1 528 |
Level 3 detailed scans | 1 465 |
Highest payout | 1 394 176 cr |
Total hyperspace distance | 49 858 ly |
Total hyperspace jumps | 2 954 |
Max distance from start | 9 098,96 ly |
Approximate time played | 3W 13H 55M |
Passengers |
|
Total bulk passengers delivered | 311 |
Total VIPs delivered | 25 |
Total delivered | 336 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 104 |
Grade 1 upgrades generated | 52 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 15 |
Crew |
|
Crew credits earned | 64 569 198 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 54S |
Time in gunner role | 6M 14S |
Time in fighter con role | 2M 22S |
Total credits accrued | 1 620 703 cr |