CMDR Happy Daze profile
(Python)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,831,302,414 cr |
Credits spent on ships | 1,975,694,395 cr |
Credits spent on outfitting | 6,930,898,728 cr |
Credits spent on repairs | 31,301,300 cr |
Credits spent on fuel | 757,979 cr |
Credits spent on munitions | 4,823,895 cr |
Insurance claims | 44 |
Total claim costs | 327,304,535 cr |
Combat |
|
Bounties claimed | 3,431 |
Profit from bounties | 91,724,157 cr |
Combat bonds | 3,344 |
Profit from combat bonds | 191,737,260 cr |
Assassinations | 35 |
Profit from assassinations | 32,551,398 cr |
Highest single reward | 935,644 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 313 |
Lifetime fines value | 3,280,314 cr |
Bounties received/earned | 264 |
Lifetime bounty value | 261,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 371,235 cr |
Commodities smuggled | 195 |
Average profit | 26,517 cr |
Highest single transaction | 280,779 cr |
Trading |
|
Market network | 173 |
Trading profit | 11,018,933,700 cr |
Commodities traded | 164,213 |
Average profit | 14,498,597 cr |
Highest single transaction | 1,994,892,004 cr |
Mining |
|
Profits from mining | 1,449,216,426 cr |
Minerals refined | 2,527 |
Materials collected | 57,726 |
Exploration |
|
Systems visited | 5,992 |
Profits from exploration | 586,860,582 cr |
Level 2 detailed scans | 17,875 |
Level 3 detailed scans | 18,866 |
Highest payout | 11,380,293 cr |
Total hyperspace distance | 468,827 ly |
Total hyperspace jumps | 12,055 |
Max distance from start | 25,873.90 ly |
Max distance from Sol | 25,929.86 ly |
Max distance from Colonia | 23,708.96 ly |
Approximate time played | 49W 2D 10H 37M |
Passengers |
|
Total bulk passengers delivered | 5,496 |
Total VIPs delivered | 319 |
Total delivered | 5,815 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 72 |
Total profit | 1,740,442 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6,278 |
Grade 1 upgrades generated | 922 |
Grade 2 upgrades generated | 1,083 |
Grade 3 upgrades generated | 1,273 |
Grade 4 upgrades generated | 1,248 |
Grade 5 upgrades generated | 1,752 |
Crew |
|
Crew credits earned | 1,640,184,343 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 18M 26S |
Time in fighter con role | 12M 40S |
Total credits accrued | 135,241 cr |