CMDR Happy Daze profile
(Python)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 831 302 414 cr |
Credits spent on ships | 1 975 694 395 cr |
Credits spent on outfitting | 6 930 898 728 cr |
Credits spent on repairs | 31 301 300 cr |
Credits spent on fuel | 757 979 cr |
Credits spent on munitions | 4 823 895 cr |
Insurance claims | 44 |
Total claim costs | 327 304 535 cr |
Combat |
|
Bounties claimed | 3 431 |
Profit from bounties | 91 724 157 cr |
Combat bonds | 3 344 |
Profit from combat bonds | 191 737 260 cr |
Assassinations | 35 |
Profit from assassinations | 32 551 398 cr |
Highest single reward | 935 644 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 313 |
Lifetime fines value | 3 280 314 cr |
Bounties received/earned | 264 |
Lifetime bounty value | 261 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 371 235 cr |
Commodities smuggled | 195 |
Average profit | 26 517 cr |
Highest single transaction | 280 779 cr |
Trading |
|
Market network | 173 |
Trading profit | 11 018 933 700 cr |
Commodities traded | 164 213 |
Average profit | 14 498 597 cr |
Highest single transaction | 1 994 892 004 cr |
Mining |
|
Profits from mining | 1 449 216 426 cr |
Minerals refined | 2 527 |
Materials collected | 57 726 |
Exploration |
|
Systems visited | 5 992 |
Profits from exploration | 586 860 582 cr |
Level 2 detailed scans | 17 875 |
Level 3 detailed scans | 18 866 |
Highest payout | 11 380 293 cr |
Total hyperspace distance | 468 827 ly |
Total hyperspace jumps | 12 055 |
Max distance from start | 25 873,90 ly |
Max distance from Sol | 25 929,86 ly |
Max distance from Colonia | 23 708,96 ly |
Approximate time played | 49W 2D 10H 37M |
Passengers |
|
Total bulk passengers delivered | 5 496 |
Total VIPs delivered | 319 |
Total delivered | 5 815 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 72 |
Total profit | 1 740 442 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6 278 |
Grade 1 upgrades generated | 922 |
Grade 2 upgrades generated | 1 083 |
Grade 3 upgrades generated | 1 273 |
Grade 4 upgrades generated | 1 248 |
Grade 5 upgrades generated | 1 752 |
Crew |
|
Crew credits earned | 1 640 184 343 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 18M 26S |
Time in fighter con role | 12M 40S |
Total credits accrued | 135 241 cr |