CMDR schrombomb profile
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6,608,843,465 cr |
Credits spent on ships | 1,006,894,795 cr |
Credits spent on outfitting | 4,870,886,140 cr |
Credits spent on repairs | 15,117,069 cr |
Credits spent on fuel | 1,178,372 cr |
Credits spent on munitions | 3,620,948 cr |
Insurance claims | 49 |
Total claim costs | 261,371,625 cr |
Combat |
|
Bounties claimed | 3,269 |
Profit from bounties | 282,189,814 cr |
Combat bonds | 1,015 |
Profit from combat bonds | 31,980,957 cr |
Assassinations | 57 |
Profit from assassinations | 123,336,810 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 320 |
Crime |
|
Fines issued | 356 |
Lifetime fines value | 1,165,545 cr |
Bounties received/earned | 1,043 |
Lifetime bounty value | 4,228,325 cr |
Highest bounty issued | 1,399,400 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 16,218,485 cr |
Commodities smuggled | 5,142 |
Average profit | 184,301 cr |
Highest single transaction | 1,018,713 cr |
Trading |
|
Market network | 138 |
Trading profit | 2,381,970,557 cr |
Commodities traded | 96,728 |
Average profit | 3,369,124 cr |
Highest single transaction | 278,813,976 cr |
Mining |
|
Profits from mining | 1,921,679,792 cr |
Minerals refined | 3,837 |
Materials collected | 17,442 |
Exploration |
|
Systems visited | 6,476 |
Profits from exploration | 657,138,671 cr |
Level 2 detailed scans | 16,819 |
Level 3 detailed scans | 17,414 |
Highest payout | 13,140,970 cr |
Total hyperspace distance | 346,714 ly |
Total hyperspace jumps | 11,540 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,082.81 ly |
Approximate time played | 20W 3D 21H 17M |
Passengers |
|
Total bulk passengers delivered | 1,652 |
Total VIPs delivered | 677 |
Total delivered | 2,329 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 431,994 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,903 |
Grade 1 upgrades generated | 279 |
Grade 2 upgrades generated | 286 |
Grade 3 upgrades generated | 392 |
Grade 4 upgrades generated | 445 |
Grade 5 upgrades generated | 501 |
Crew |
|
Crew credits earned | 156,362,253 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 52M 22S |