CMDR schrombomb profile
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6 608 843 465 cr |
Credits spent on ships | 1 006 894 795 cr |
Credits spent on outfitting | 4 870 886 140 cr |
Credits spent on repairs | 15 117 069 cr |
Credits spent on fuel | 1 178 372 cr |
Credits spent on munitions | 3 620 948 cr |
Insurance claims | 49 |
Total claim costs | 261 371 625 cr |
Combat |
|
Bounties claimed | 3 269 |
Profit from bounties | 282 189 814 cr |
Combat bonds | 1 015 |
Profit from combat bonds | 31 980 957 cr |
Assassinations | 57 |
Profit from assassinations | 123 336 810 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 320 |
Crime |
|
Fines issued | 356 |
Lifetime fines value | 1 165 545 cr |
Bounties received/earned | 1 043 |
Lifetime bounty value | 4 228 325 cr |
Highest bounty issued | 1 399 400 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 16 218 485 cr |
Commodities smuggled | 5 142 |
Average profit | 184 301 cr |
Highest single transaction | 1 018 713 cr |
Trading |
|
Market network | 138 |
Trading profit | 2 381 970 557 cr |
Commodities traded | 96 728 |
Average profit | 3 369 124 cr |
Highest single transaction | 278 813 976 cr |
Mining |
|
Profits from mining | 1 921 679 792 cr |
Minerals refined | 3 837 |
Materials collected | 17 442 |
Exploration |
|
Systems visited | 6 476 |
Profits from exploration | 657 138 671 cr |
Level 2 detailed scans | 16 819 |
Level 3 detailed scans | 17 414 |
Highest payout | 13 140 970 cr |
Total hyperspace distance | 346 714 ly |
Total hyperspace jumps | 11 540 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 082,81 ly |
Approximate time played | 20W 3D 21H 17M |
Passengers |
|
Total bulk passengers delivered | 1 652 |
Total VIPs delivered | 677 |
Total delivered | 2 329 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 431 994 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 903 |
Grade 1 upgrades generated | 279 |
Grade 2 upgrades generated | 286 |
Grade 3 upgrades generated | 392 |
Grade 4 upgrades generated | 445 |
Grade 5 upgrades generated | 501 |
Crew |
|
Crew credits earned | 156 362 253 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 52M 22S |