CMDR Dgeo profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 32,517,431,076 cr |
Credits spent on ships | 1,293,474,784 cr |
Credits spent on outfitting | 2,314,744,004 cr |
Credits spent on repairs | 6,610,822 cr |
Credits spent on fuel | 805,536 cr |
Credits spent on munitions | 599,155 cr |
Insurance claims | 8 |
Total claim costs | 24,743,026 cr |
Combat |
|
Bounties claimed | 660 |
Profit from bounties | 236,338,595 cr |
Combat bonds | 281 |
Profit from combat bonds | 18,964,454 cr |
Assassinations | 86 |
Profit from assassinations | 64,071,951 cr |
Highest single reward | 355,560 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 5,750 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 147,900 cr |
Highest bounty issued | 127,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5,547 cr |
Commodities smuggled | 5 |
Average profit | 1,109 cr |
Highest single transaction | 2,185 cr |
Trading |
|
Market network | 141 |
Trading profit | 5,457,131,760 cr |
Commodities traded | 89,120 |
Average profit | 8,566,926 cr |
Highest single transaction | 189,766,044 cr |
Mining |
|
Profits from mining | 21,371,609,957 cr |
Minerals refined | 4,730 |
Materials collected | 25,068 |
Exploration |
|
Systems visited | 3,786 |
Profits from exploration | 432,098,359 cr |
Level 2 detailed scans | 8,644 |
Level 3 detailed scans | 10,758 |
Highest payout | 7,234,864 cr |
Total hyperspace distance | 211,581 ly |
Total hyperspace jumps | 6,533 |
Max distance from start | 21,969.84 ly |
Max distance from Sol | 22,039.31 ly |
Max distance from Colonia | 28,600.88 ly |
Approximate time played | 9W 5D 20H 44M |
Passengers |
|
Total bulk passengers delivered | 166 |
Total VIPs delivered | 109 |
Total delivered | 275 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1,909,368 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3,739 |
Grade 1 upgrades generated | 465 |
Grade 2 upgrades generated | 613 |
Grade 3 upgrades generated | 752 |
Grade 4 upgrades generated | 843 |
Grade 5 upgrades generated | 1,066 |
Crew |
|
Crew credits earned | 492,300,905 cr |
Crew hired | 16 |
Crew fired | 15 |