CMDR bluecrash profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24,452,485,853 cr |
Credits spent on ships | 5,417,785,658 cr |
Credits spent on outfitting | 15,602,281,425 cr |
Credits spent on repairs | 407,813,599 cr |
Credits spent on fuel | 2,231,211 cr |
Credits spent on munitions | 35,060,474 cr |
Insurance claims | 1,216 |
Total claim costs | 7,632,549,064 cr |
Combat |
|
Bounties claimed | 6,275 |
Profit from bounties | 411,260,900 cr |
Combat bonds | 6,741 |
Profit from combat bonds | 8,588,625,467 cr |
Assassinations | 121 |
Profit from assassinations | 71,809,180 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 529 |
Crime |
|
Fines issued | 3,082 |
Lifetime fines value | 18,752,947 cr |
Bounties received/earned | 4,585 |
Lifetime bounty value | 24,602,758 cr |
Highest bounty issued | 1,599,100 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 2,381,422 cr |
Commodities smuggled | 1,610 |
Average profit | 21,649 cr |
Highest single transaction | 734,466 cr |
Trading |
|
Market network | 613 |
Trading profit | 23,445,857,965 cr |
Commodities traded | 178,277 |
Average profit | 8,638,857 cr |
Highest single transaction | 1,046,635,520 cr |
Mining |
|
Profits from mining | 6,997,829,761 cr |
Minerals refined | 8,809 |
Materials collected | 42,238 |
Exploration |
|
Systems visited | 24,794 |
Profits from exploration | 1,703,075,219 cr |
Level 2 detailed scans | 103,114 |
Level 3 detailed scans | 103,929 |
Highest payout | 9,888,201 cr |
Total hyperspace distance | 1,589,329 ly |
Total hyperspace jumps | 34,566 |
Max distance from start | 56,882.49 ly |
Max distance from Sol | 56,876.63 ly |
Max distance from Colonia | 40,520.97 ly |
Approximate time played | 62W 1H 42M |
Passengers |
|
Total bulk passengers delivered | 6,116 |
Total VIPs delivered | 2,971 |
Total delivered | 9,087 |
Total ejected | 395 |
Search and Rescue |
|
Total items rescued | 3,813 |
Total rescue transactions | 102 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6,716 |
Grade 1 upgrades generated | 1,197 |
Grade 2 upgrades generated | 1,179 |
Grade 3 upgrades generated | 1,508 |
Grade 4 upgrades generated | 1,410 |
Grade 5 upgrades generated | 1,422 |
Crew |
|
Crew credits earned | 4,911,052,499 cr |
Crew hired | 48 |
Crew fired | 32 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 1W 17H 43M 23S |
Time in gunner role | 1H 28M 13S |
Time in fighter con role | 3H 6M 8S |
Total credits accrued | 60,153,135 cr |
Total fines accrued | 938,459 cr |