CMDR bluecrash profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24 452 485 853 cr |
Credits spent on ships | 5 417 785 658 cr |
Credits spent on outfitting | 15 602 281 425 cr |
Credits spent on repairs | 407 813 599 cr |
Credits spent on fuel | 2 231 211 cr |
Credits spent on munitions | 35 060 474 cr |
Insurance claims | 1 216 |
Total claim costs | 7 632 549 064 cr |
Combat |
|
Bounties claimed | 6 275 |
Profit from bounties | 411 260 900 cr |
Combat bonds | 6 741 |
Profit from combat bonds | 8 588 625 467 cr |
Assassinations | 121 |
Profit from assassinations | 71 809 180 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 529 |
Crime |
|
Fines issued | 3 082 |
Lifetime fines value | 18 752 947 cr |
Bounties received/earned | 4 585 |
Lifetime bounty value | 24 602 758 cr |
Highest bounty issued | 1 599 100 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 2 381 422 cr |
Commodities smuggled | 1 610 |
Average profit | 21 649 cr |
Highest single transaction | 734 466 cr |
Trading |
|
Market network | 613 |
Trading profit | 23 445 857 965 cr |
Commodities traded | 178 277 |
Average profit | 8 638 857 cr |
Highest single transaction | 1 046 635 520 cr |
Mining |
|
Profits from mining | 6 997 829 761 cr |
Minerals refined | 8 809 |
Materials collected | 42 238 |
Exploration |
|
Systems visited | 24 794 |
Profits from exploration | 1 703 075 219 cr |
Level 2 detailed scans | 103 114 |
Level 3 detailed scans | 103 929 |
Highest payout | 9 888 201 cr |
Total hyperspace distance | 1 589 329 ly |
Total hyperspace jumps | 34 566 |
Max distance from start | 56 882,49 ly |
Max distance from Sol | 56 876,63 ly |
Max distance from Colonia | 40 520,97 ly |
Approximate time played | 62W 1H 42M |
Passengers |
|
Total bulk passengers delivered | 6 116 |
Total VIPs delivered | 2 971 |
Total delivered | 9 087 |
Total ejected | 395 |
Search and Rescue |
|
Total items rescued | 3 813 |
Total rescue transactions | 102 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 716 |
Grade 1 upgrades generated | 1 197 |
Grade 2 upgrades generated | 1 179 |
Grade 3 upgrades generated | 1 508 |
Grade 4 upgrades generated | 1 410 |
Grade 5 upgrades generated | 1 422 |
Crew |
|
Crew credits earned | 4 911 052 499 cr |
Crew hired | 48 |
Crew fired | 32 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 1W 17H 43M 23S |
Time in gunner role | 1H 28M 13S |
Time in fighter con role | 3H 6M 8S |
Total credits accrued | 60 153 135 cr |
Total fines accrued | 938 459 cr |