CMDR bluecrash profile
(Viper Mk III)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 30,216,398,498 cr |
Credits spent on ships | 5,539,422,117 cr |
Credits spent on outfitting | 16,307,932,113 cr |
Credits spent on repairs | 431,726,608 cr |
Credits spent on fuel | 2,401,815 cr |
Credits spent on munitions | 40,682,767 cr |
Insurance claims | 1,540 |
Total claim costs | 9,506,131,724 cr |
Combat |
|
Bounties claimed | 6,350 |
Profit from bounties | 431,140,858 cr |
Combat bonds | 8,498 |
Profit from combat bonds | 18,481,872,910 cr |
Assassinations | 121 |
Profit from assassinations | 71,809,180 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 554 |
Crime |
|
Fines issued | 3,159 |
Lifetime fines value | 18,771,997 cr |
Bounties received/earned | 4,757 |
Lifetime bounty value | 24,788,658 cr |
Highest bounty issued | 1,599,100 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 2,381,422 cr |
Commodities smuggled | 1,610 |
Average profit | 21,649 cr |
Highest single transaction | 734,466 cr |
Trading |
|
Market network | 624 |
Trading profit | 23,525,202,860 cr |
Commodities traded | 207,723 |
Average profit | 8,324,559 cr |
Highest single transaction | 1,046,635,520 cr |
Mining |
|
Profits from mining | 6,997,829,761 cr |
Minerals refined | 8,880 |
Materials collected | 44,761 |
Exploration |
|
Systems visited | 25,674 |
Profits from exploration | 1,751,786,439 cr |
Level 2 detailed scans | 107,006 |
Level 3 detailed scans | 107,821 |
Highest payout | 9,888,201 cr |
Total hyperspace distance | 1,657,894 ly |
Total hyperspace jumps | 36,491 |
Max distance from start | 56,882.49 ly |
Max distance from Sol | 56,876.63 ly |
Max distance from Colonia | 40,520.97 ly |
Approximate time played | 66W 6D 16H 42M |
Passengers |
|
Total bulk passengers delivered | 6,116 |
Total VIPs delivered | 2,971 |
Total delivered | 9,087 |
Total ejected | 395 |
Search and Rescue |
|
Total items rescued | 3,842 |
Total rescue transactions | 107 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,180 |
Grade 1 upgrades generated | 1,246 |
Grade 2 upgrades generated | 1,236 |
Grade 3 upgrades generated | 1,587 |
Grade 4 upgrades generated | 1,516 |
Grade 5 upgrades generated | 1,595 |
Crew |
|
Crew credits earned | 6,703,447,158 cr |
Crew hired | 48 |
Crew fired | 32 |
Crew lost | 27 |
Multi-Crew |
|
Total time in multi-crew | 1W 21H 15M 59S |
Time in gunner role | 1H 28M 13S |
Time in fighter con role | 3H 59M 24S |
Total credits accrued | 63,698,338 cr |
Total fines accrued | 938,559 cr |